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-rw-r--r--libevent-2.0.20-stable/event.c2916
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diff --git a/libevent-2.0.20-stable/event.c b/libevent-2.0.20-stable/event.c
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+++ b/libevent-2.0.20-stable/event.c
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+/*
+ * Copyright (c) 2000-2007 Niels Provos <provos@citi.umich.edu>
+ * Copyright (c) 2007-2012 Niels Provos and Nick Mathewson
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * 3. The name of the author may not be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
+ * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
+ * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
+ * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
+ * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
+ * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
+ * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+#include "event2/event-config.h"
+
+#ifdef WIN32
+#include <winsock2.h>
+#define WIN32_LEAN_AND_MEAN
+#include <windows.h>
+#undef WIN32_LEAN_AND_MEAN
+#endif
+#include <sys/types.h>
+#if !defined(WIN32) && defined(_EVENT_HAVE_SYS_TIME_H)
+#include <sys/time.h>
+#endif
+#include <sys/queue.h>
+#ifdef _EVENT_HAVE_SYS_SOCKET_H
+#include <sys/socket.h>
+#endif
+#include <stdio.h>
+#include <stdlib.h>
+#ifdef _EVENT_HAVE_UNISTD_H
+#include <unistd.h>
+#endif
+#ifdef _EVENT_HAVE_SYS_EVENTFD_H
+#include <sys/eventfd.h>
+#endif
+#include <ctype.h>
+#include <errno.h>
+#include <signal.h>
+#include <string.h>
+#include <time.h>
+
+#include "event2/event.h"
+#include "event2/event_struct.h"
+#include "event2/event_compat.h"
+#include "event-internal.h"
+#include "defer-internal.h"
+#include "evthread-internal.h"
+#include "event2/thread.h"
+#include "event2/util.h"
+#include "log-internal.h"
+#include "evmap-internal.h"
+#include "iocp-internal.h"
+#include "changelist-internal.h"
+#include "ht-internal.h"
+#include "util-internal.h"
+
+#ifdef _EVENT_HAVE_EVENT_PORTS
+extern const struct eventop evportops;
+#endif
+#ifdef _EVENT_HAVE_SELECT
+extern const struct eventop selectops;
+#endif
+#ifdef _EVENT_HAVE_POLL
+extern const struct eventop pollops;
+#endif
+#ifdef _EVENT_HAVE_EPOLL
+extern const struct eventop epollops;
+#endif
+#ifdef _EVENT_HAVE_WORKING_KQUEUE
+extern const struct eventop kqops;
+#endif
+#ifdef _EVENT_HAVE_DEVPOLL
+extern const struct eventop devpollops;
+#endif
+#ifdef WIN32
+extern const struct eventop win32ops;
+#endif
+
+/* Array of backends in order of preference. */
+static const struct eventop *eventops[] = {
+#ifdef _EVENT_HAVE_EVENT_PORTS
+ &evportops,
+#endif
+#ifdef _EVENT_HAVE_WORKING_KQUEUE
+ &kqops,
+#endif
+#ifdef _EVENT_HAVE_EPOLL
+ &epollops,
+#endif
+#ifdef _EVENT_HAVE_DEVPOLL
+ &devpollops,
+#endif
+#ifdef _EVENT_HAVE_POLL
+ &pollops,
+#endif
+#ifdef _EVENT_HAVE_SELECT
+ &selectops,
+#endif
+#ifdef WIN32
+ &win32ops,
+#endif
+ NULL
+};
+
+/* Global state; deprecated */
+struct event_base *event_global_current_base_ = NULL;
+#define current_base event_global_current_base_
+
+/* Global state */
+
+static int use_monotonic;
+
+/* Prototypes */
+static inline int event_add_internal(struct event *ev,
+ const struct timeval *tv, int tv_is_absolute);
+static inline int event_del_internal(struct event *ev);
+
+static void event_queue_insert(struct event_base *, struct event *, int);
+static void event_queue_remove(struct event_base *, struct event *, int);
+static int event_haveevents(struct event_base *);
+
+static int event_process_active(struct event_base *);
+
+static int timeout_next(struct event_base *, struct timeval **);
+static void timeout_process(struct event_base *);
+static void timeout_correct(struct event_base *, struct timeval *);
+
+static inline void event_signal_closure(struct event_base *, struct event *ev);
+static inline void event_persist_closure(struct event_base *, struct event *ev);
+
+static int evthread_notify_base(struct event_base *base);
+
+#ifndef _EVENT_DISABLE_DEBUG_MODE
+/* These functions implement a hashtable of which 'struct event *' structures
+ * have been setup or added. We don't want to trust the content of the struct
+ * event itself, since we're trying to work through cases where an event gets
+ * clobbered or freed. Instead, we keep a hashtable indexed by the pointer.
+ */
+
+struct event_debug_entry {
+ HT_ENTRY(event_debug_entry) node;
+ const struct event *ptr;
+ unsigned added : 1;
+};
+
+static inline unsigned
+hash_debug_entry(const struct event_debug_entry *e)
+{
+ /* We need to do this silliness to convince compilers that we
+ * honestly mean to cast e->ptr to an integer, and discard any
+ * part of it that doesn't fit in an unsigned.
+ */
+ unsigned u = (unsigned) ((ev_uintptr_t) e->ptr);
+ /* Our hashtable implementation is pretty sensitive to low bits,
+ * and every struct event is over 64 bytes in size, so we can
+ * just say >>6. */
+ return (u >> 6);
+}
+
+static inline int
+eq_debug_entry(const struct event_debug_entry *a,
+ const struct event_debug_entry *b)
+{
+ return a->ptr == b->ptr;
+}
+
+int _event_debug_mode_on = 0;
+/* Set if it's too late to enable event_debug_mode. */
+static int event_debug_mode_too_late = 0;
+#ifndef _EVENT_DISABLE_THREAD_SUPPORT
+static void *_event_debug_map_lock = NULL;
+#endif
+static HT_HEAD(event_debug_map, event_debug_entry) global_debug_map =
+ HT_INITIALIZER();
+
+HT_PROTOTYPE(event_debug_map, event_debug_entry, node, hash_debug_entry,
+ eq_debug_entry)
+HT_GENERATE(event_debug_map, event_debug_entry, node, hash_debug_entry,
+ eq_debug_entry, 0.5, mm_malloc, mm_realloc, mm_free)
+
+/* Macro: record that ev is now setup (that is, ready for an add) */
+#define _event_debug_note_setup(ev) do { \
+ if (_event_debug_mode_on) { \
+ struct event_debug_entry *dent,find; \
+ find.ptr = (ev); \
+ EVLOCK_LOCK(_event_debug_map_lock, 0); \
+ dent = HT_FIND(event_debug_map, &global_debug_map, &find); \
+ if (dent) { \
+ dent->added = 0; \
+ } else { \
+ dent = mm_malloc(sizeof(*dent)); \
+ if (!dent) \
+ event_err(1, \
+ "Out of memory in debugging code"); \
+ dent->ptr = (ev); \
+ dent->added = 0; \
+ HT_INSERT(event_debug_map, &global_debug_map, dent); \
+ } \
+ EVLOCK_UNLOCK(_event_debug_map_lock, 0); \
+ } \
+ event_debug_mode_too_late = 1; \
+ } while (0)
+/* Macro: record that ev is no longer setup */
+#define _event_debug_note_teardown(ev) do { \
+ if (_event_debug_mode_on) { \
+ struct event_debug_entry *dent,find; \
+ find.ptr = (ev); \
+ EVLOCK_LOCK(_event_debug_map_lock, 0); \
+ dent = HT_REMOVE(event_debug_map, &global_debug_map, &find); \
+ if (dent) \
+ mm_free(dent); \
+ EVLOCK_UNLOCK(_event_debug_map_lock, 0); \
+ } \
+ event_debug_mode_too_late = 1; \
+ } while (0)
+/* Macro: record that ev is now added */
+#define _event_debug_note_add(ev) do { \
+ if (_event_debug_mode_on) { \
+ struct event_debug_entry *dent,find; \
+ find.ptr = (ev); \
+ EVLOCK_LOCK(_event_debug_map_lock, 0); \
+ dent = HT_FIND(event_debug_map, &global_debug_map, &find); \
+ if (dent) { \
+ dent->added = 1; \
+ } else { \
+ event_errx(_EVENT_ERR_ABORT, \
+ "%s: noting an add on a non-setup event %p" \
+ " (events: 0x%x, fd: %d, flags: 0x%x)", \
+ __func__, (ev), (ev)->ev_events, \
+ (ev)->ev_fd, (ev)->ev_flags); \
+ } \
+ EVLOCK_UNLOCK(_event_debug_map_lock, 0); \
+ } \
+ event_debug_mode_too_late = 1; \
+ } while (0)
+/* Macro: record that ev is no longer added */
+#define _event_debug_note_del(ev) do { \
+ if (_event_debug_mode_on) { \
+ struct event_debug_entry *dent,find; \
+ find.ptr = (ev); \
+ EVLOCK_LOCK(_event_debug_map_lock, 0); \
+ dent = HT_FIND(event_debug_map, &global_debug_map, &find); \
+ if (dent) { \
+ dent->added = 0; \
+ } else { \
+ event_errx(_EVENT_ERR_ABORT, \
+ "%s: noting a del on a non-setup event %p" \
+ " (events: 0x%x, fd: %d, flags: 0x%x)", \
+ __func__, (ev), (ev)->ev_events, \
+ (ev)->ev_fd, (ev)->ev_flags); \
+ } \
+ EVLOCK_UNLOCK(_event_debug_map_lock, 0); \
+ } \
+ event_debug_mode_too_late = 1; \
+ } while (0)
+/* Macro: assert that ev is setup (i.e., okay to add or inspect) */
+#define _event_debug_assert_is_setup(ev) do { \
+ if (_event_debug_mode_on) { \
+ struct event_debug_entry *dent,find; \
+ find.ptr = (ev); \
+ EVLOCK_LOCK(_event_debug_map_lock, 0); \
+ dent = HT_FIND(event_debug_map, &global_debug_map, &find); \
+ if (!dent) { \
+ event_errx(_EVENT_ERR_ABORT, \
+ "%s called on a non-initialized event %p" \
+ " (events: 0x%x, fd: %d, flags: 0x%x)", \
+ __func__, (ev), (ev)->ev_events, \
+ (ev)->ev_fd, (ev)->ev_flags); \
+ } \
+ EVLOCK_UNLOCK(_event_debug_map_lock, 0); \
+ } \
+ } while (0)
+/* Macro: assert that ev is not added (i.e., okay to tear down or set
+ * up again) */
+#define _event_debug_assert_not_added(ev) do { \
+ if (_event_debug_mode_on) { \
+ struct event_debug_entry *dent,find; \
+ find.ptr = (ev); \
+ EVLOCK_LOCK(_event_debug_map_lock, 0); \
+ dent = HT_FIND(event_debug_map, &global_debug_map, &find); \
+ if (dent && dent->added) { \
+ event_errx(_EVENT_ERR_ABORT, \
+ "%s called on an already added event %p" \
+ " (events: 0x%x, fd: %d, flags: 0x%x)", \
+ __func__, (ev), (ev)->ev_events, \
+ (ev)->ev_fd, (ev)->ev_flags); \
+ } \
+ EVLOCK_UNLOCK(_event_debug_map_lock, 0); \
+ } \
+ } while (0)
+#else
+#define _event_debug_note_setup(ev) \
+ ((void)0)
+#define _event_debug_note_teardown(ev) \
+ ((void)0)
+#define _event_debug_note_add(ev) \
+ ((void)0)
+#define _event_debug_note_del(ev) \
+ ((void)0)
+#define _event_debug_assert_is_setup(ev) \
+ ((void)0)
+#define _event_debug_assert_not_added(ev) \
+ ((void)0)
+#endif
+
+#define EVENT_BASE_ASSERT_LOCKED(base) \
+ EVLOCK_ASSERT_LOCKED((base)->th_base_lock)
+
+/* The first time this function is called, it sets use_monotonic to 1
+ * if we have a clock function that supports monotonic time */
+static void
+detect_monotonic(void)
+{
+#if defined(_EVENT_HAVE_CLOCK_GETTIME) && defined(CLOCK_MONOTONIC)
+ struct timespec ts;
+ static int use_monotonic_initialized = 0;
+
+ if (use_monotonic_initialized)
+ return;
+
+ if (clock_gettime(CLOCK_MONOTONIC, &ts) == 0)
+ use_monotonic = 1;
+
+ use_monotonic_initialized = 1;
+#endif
+}
+
+/* How often (in seconds) do we check for changes in wall clock time relative
+ * to monotonic time? Set this to -1 for 'never.' */
+#define CLOCK_SYNC_INTERVAL -1
+
+/** Set 'tp' to the current time according to 'base'. We must hold the lock
+ * on 'base'. If there is a cached time, return it. Otherwise, use
+ * clock_gettime or gettimeofday as appropriate to find out the right time.
+ * Return 0 on success, -1 on failure.
+ */
+static int
+gettime(struct event_base *base, struct timeval *tp)
+{
+ EVENT_BASE_ASSERT_LOCKED(base);
+
+ if (base->tv_cache.tv_sec) {
+ *tp = base->tv_cache;
+ return (0);
+ }
+
+#if defined(_EVENT_HAVE_CLOCK_GETTIME) && defined(CLOCK_MONOTONIC)
+ if (use_monotonic) {
+ struct timespec ts;
+
+ if (clock_gettime(CLOCK_MONOTONIC, &ts) == -1)
+ return (-1);
+
+ tp->tv_sec = ts.tv_sec;
+ tp->tv_usec = ts.tv_nsec / 1000;
+ if (base->last_updated_clock_diff + CLOCK_SYNC_INTERVAL
+ < ts.tv_sec) {
+ struct timeval tv;
+ evutil_gettimeofday(&tv,NULL);
+ evutil_timersub(&tv, tp, &base->tv_clock_diff);
+ base->last_updated_clock_diff = ts.tv_sec;
+ }
+
+ return (0);
+ }
+#endif
+
+ return (evutil_gettimeofday(tp, NULL));
+}
+
+int
+event_base_gettimeofday_cached(struct event_base *base, struct timeval *tv)
+{
+ int r;
+ if (!base) {
+ base = current_base;
+ if (!current_base)
+ return evutil_gettimeofday(tv, NULL);
+ }
+
+ EVBASE_ACQUIRE_LOCK(base, th_base_lock);
+ if (base->tv_cache.tv_sec == 0) {
+ r = evutil_gettimeofday(tv, NULL);
+ } else {
+#if defined(_EVENT_HAVE_CLOCK_GETTIME) && defined(CLOCK_MONOTONIC)
+ evutil_timeradd(&base->tv_cache, &base->tv_clock_diff, tv);
+#else
+ *tv = base->tv_cache;
+#endif
+ r = 0;
+ }
+ EVBASE_RELEASE_LOCK(base, th_base_lock);
+ return r;
+}
+
+/** Make 'base' have no current cached time. */
+static inline void
+clear_time_cache(struct event_base *base)
+{
+ base->tv_cache.tv_sec = 0;
+}
+
+/** Replace the cached time in 'base' with the current time. */
+static inline void
+update_time_cache(struct event_base *base)
+{
+ base->tv_cache.tv_sec = 0;
+ if (!(base->flags & EVENT_BASE_FLAG_NO_CACHE_TIME))
+ gettime(base, &base->tv_cache);
+}
+
+struct event_base *
+event_init(void)
+{
+ struct event_base *base = event_base_new_with_config(NULL);
+
+ if (base == NULL) {
+ event_errx(1, "%s: Unable to construct event_base", __func__);
+ return NULL;
+ }
+
+ current_base = base;
+
+ return (base);
+}
+
+struct event_base *
+event_base_new(void)
+{
+ struct event_base *base = NULL;
+ struct event_config *cfg = event_config_new();
+ if (cfg) {
+ base = event_base_new_with_config(cfg);
+ event_config_free(cfg);
+ }
+ return base;
+}
+
+/** Return true iff 'method' is the name of a method that 'cfg' tells us to
+ * avoid. */
+static int
+event_config_is_avoided_method(const struct event_config *cfg,
+ const char *method)
+{
+ struct event_config_entry *entry;
+
+ TAILQ_FOREACH(entry, &cfg->entries, next) {
+ if (entry->avoid_method != NULL &&
+ strcmp(entry->avoid_method, method) == 0)
+ return (1);
+ }
+
+ return (0);
+}
+
+/** Return true iff 'method' is disabled according to the environment. */
+static int
+event_is_method_disabled(const char *name)
+{
+ char environment[64];
+ int i;
+
+ evutil_snprintf(environment, sizeof(environment), "EVENT_NO%s", name);
+ for (i = 8; environment[i] != '\0'; ++i)
+ environment[i] = EVUTIL_TOUPPER(environment[i]);
+ /* Note that evutil_getenv() ignores the environment entirely if
+ * we're setuid */
+ return (evutil_getenv(environment) != NULL);
+}
+
+int
+event_base_get_features(const struct event_base *base)
+{
+ return base->evsel->features;
+}
+
+void
+event_deferred_cb_queue_init(struct deferred_cb_queue *cb)
+{
+ memset(cb, 0, sizeof(struct deferred_cb_queue));
+ TAILQ_INIT(&cb->deferred_cb_list);
+}
+
+/** Helper for the deferred_cb queue: wake up the event base. */
+static void
+notify_base_cbq_callback(struct deferred_cb_queue *cb, void *baseptr)
+{
+ struct event_base *base = baseptr;
+ if (EVBASE_NEED_NOTIFY(base))
+ evthread_notify_base(base);
+}
+
+struct deferred_cb_queue *
+event_base_get_deferred_cb_queue(struct event_base *base)
+{
+ return base ? &base->defer_queue : NULL;
+}
+
+void
+event_enable_debug_mode(void)
+{
+#ifndef _EVENT_DISABLE_DEBUG_MODE
+ if (_event_debug_mode_on)
+ event_errx(1, "%s was called twice!", __func__);
+ if (event_debug_mode_too_late)
+ event_errx(1, "%s must be called *before* creating any events "
+ "or event_bases",__func__);
+
+ _event_debug_mode_on = 1;
+
+ HT_INIT(event_debug_map, &global_debug_map);
+#endif
+}
+
+#if 0
+void
+event_disable_debug_mode(void)
+{
+ struct event_debug_entry **ent, *victim;
+
+ EVLOCK_LOCK(_event_debug_map_lock, 0);
+ for (ent = HT_START(event_debug_map, &global_debug_map); ent; ) {
+ victim = *ent;
+ ent = HT_NEXT_RMV(event_debug_map,&global_debug_map, ent);
+ mm_free(victim);
+ }
+ HT_CLEAR(event_debug_map, &global_debug_map);
+ EVLOCK_UNLOCK(_event_debug_map_lock , 0);
+}
+#endif
+
+struct event_base *
+event_base_new_with_config(const struct event_config *cfg)
+{
+ int i;
+ struct event_base *base;
+ int should_check_environment;
+
+#ifndef _EVENT_DISABLE_DEBUG_MODE
+ event_debug_mode_too_late = 1;
+#endif
+
+ if ((base = mm_calloc(1, sizeof(struct event_base))) == NULL) {
+ event_warn("%s: calloc", __func__);
+ return NULL;
+ }
+ detect_monotonic();
+ gettime(base, &base->event_tv);
+
+ min_heap_ctor(&base->timeheap);
+ TAILQ_INIT(&base->eventqueue);
+ base->sig.ev_signal_pair[0] = -1;
+ base->sig.ev_signal_pair[1] = -1;
+ base->th_notify_fd[0] = -1;
+ base->th_notify_fd[1] = -1;
+
+ event_deferred_cb_queue_init(&base->defer_queue);
+ base->defer_queue.notify_fn = notify_base_cbq_callback;
+ base->defer_queue.notify_arg = base;
+ if (cfg)
+ base->flags = cfg->flags;
+
+ evmap_io_initmap(&base->io);
+ evmap_signal_initmap(&base->sigmap);
+ event_changelist_init(&base->changelist);
+
+ base->evbase = NULL;
+
+ should_check_environment =
+ !(cfg && (cfg->flags & EVENT_BASE_FLAG_IGNORE_ENV));
+
+ for (i = 0; eventops[i] && !base->evbase; i++) {
+ if (cfg != NULL) {
+ /* determine if this backend should be avoided */
+ if (event_config_is_avoided_method(cfg,
+ eventops[i]->name))
+ continue;
+ if ((eventops[i]->features & cfg->require_features)
+ != cfg->require_features)
+ continue;
+ }
+
+ /* also obey the environment variables */
+ if (should_check_environment &&
+ event_is_method_disabled(eventops[i]->name))
+ continue;
+
+ base->evsel = eventops[i];
+
+ base->evbase = base->evsel->init(base);
+ }
+
+ if (base->evbase == NULL) {
+ event_warnx("%s: no event mechanism available",
+ __func__);
+ base->evsel = NULL;
+ event_base_free(base);
+ return NULL;
+ }
+
+ if (evutil_getenv("EVENT_SHOW_METHOD"))
+ event_msgx("libevent using: %s", base->evsel->name);
+
+ /* allocate a single active event queue */
+ if (event_base_priority_init(base, 1) < 0) {
+ event_base_free(base);
+ return NULL;
+ }
+
+ /* prepare for threading */
+
+#ifndef _EVENT_DISABLE_THREAD_SUPPORT
+ if (EVTHREAD_LOCKING_ENABLED() &&
+ (!cfg || !(cfg->flags & EVENT_BASE_FLAG_NOLOCK))) {
+ int r;
+ EVTHREAD_ALLOC_LOCK(base->th_base_lock,
+ EVTHREAD_LOCKTYPE_RECURSIVE);
+ base->defer_queue.lock = base->th_base_lock;
+ EVTHREAD_ALLOC_COND(base->current_event_cond);
+ r = evthread_make_base_notifiable(base);
+ if (r<0) {
+ event_warnx("%s: Unable to make base notifiable.", __func__);
+ event_base_free(base);
+ return NULL;
+ }
+ }
+#endif
+
+#ifdef WIN32
+ if (cfg && (cfg->flags & EVENT_BASE_FLAG_STARTUP_IOCP))
+ event_base_start_iocp(base, cfg->n_cpus_hint);
+#endif
+
+ return (base);
+}
+
+int
+event_base_start_iocp(struct event_base *base, int n_cpus)
+{
+#ifdef WIN32
+ if (base->iocp)
+ return 0;
+ base->iocp = event_iocp_port_launch(n_cpus);
+ if (!base->iocp) {
+ event_warnx("%s: Couldn't launch IOCP", __func__);
+ return -1;
+ }
+ return 0;
+#else
+ return -1;
+#endif
+}
+
+void
+event_base_stop_iocp(struct event_base *base)
+{
+#ifdef WIN32
+ int rv;
+
+ if (!base->iocp)
+ return;
+ rv = event_iocp_shutdown(base->iocp, -1);
+ EVUTIL_ASSERT(rv >= 0);
+ base->iocp = NULL;
+#endif
+}
+
+void
+event_base_free(struct event_base *base)
+{
+ int i, n_deleted=0;
+ struct event *ev;
+ /* XXXX grab the lock? If there is contention when one thread frees
+ * the base, then the contending thread will be very sad soon. */
+
+ /* event_base_free(NULL) is how to free the current_base if we
+ * made it with event_init and forgot to hold a reference to it. */
+ if (base == NULL && current_base)
+ base = current_base;
+ /* If we're freeing current_base, there won't be a current_base. */
+ if (base == current_base)
+ current_base = NULL;
+ /* Don't actually free NULL. */
+ if (base == NULL) {
+ event_warnx("%s: no base to free", __func__);
+ return;
+ }
+ /* XXX(niels) - check for internal events first */
+
+#ifdef WIN32
+ event_base_stop_iocp(base);
+#endif
+
+ /* threading fds if we have them */
+ if (base->th_notify_fd[0] != -1) {
+ event_del(&base->th_notify);
+ EVUTIL_CLOSESOCKET(base->th_notify_fd[0]);
+ if (base->th_notify_fd[1] != -1)
+ EVUTIL_CLOSESOCKET(base->th_notify_fd[1]);
+ base->th_notify_fd[0] = -1;
+ base->th_notify_fd[1] = -1;
+ event_debug_unassign(&base->th_notify);
+ }
+
+ /* Delete all non-internal events. */
+ for (ev = TAILQ_FIRST(&base->eventqueue); ev; ) {
+ struct event *next = TAILQ_NEXT(ev, ev_next);
+ if (!(ev->ev_flags & EVLIST_INTERNAL)) {
+ event_del(ev);
+ ++n_deleted;
+ }
+ ev = next;
+ }
+ while ((ev = min_heap_top(&base->timeheap)) != NULL) {
+ event_del(ev);
+ ++n_deleted;
+ }
+ for (i = 0; i < base->n_common_timeouts; ++i) {
+ struct common_timeout_list *ctl =
+ base->common_timeout_queues[i];
+ event_del(&ctl->timeout_event); /* Internal; doesn't count */
+ event_debug_unassign(&ctl->timeout_event);
+ for (ev = TAILQ_FIRST(&ctl->events); ev; ) {
+ struct event *next = TAILQ_NEXT(ev,
+ ev_timeout_pos.ev_next_with_common_timeout);
+ if (!(ev->ev_flags & EVLIST_INTERNAL)) {
+ event_del(ev);
+ ++n_deleted;
+ }
+ ev = next;
+ }
+ mm_free(ctl);
+ }
+ if (base->common_timeout_queues)
+ mm_free(base->common_timeout_queues);
+
+ for (i = 0; i < base->nactivequeues; ++i) {
+ for (ev = TAILQ_FIRST(&base->activequeues[i]); ev; ) {
+ struct event *next = TAILQ_NEXT(ev, ev_active_next);
+ if (!(ev->ev_flags & EVLIST_INTERNAL)) {
+ event_del(ev);
+ ++n_deleted;
+ }
+ ev = next;
+ }
+ }
+
+ if (n_deleted)
+ event_debug(("%s: %d events were still set in base",
+ __func__, n_deleted));
+
+ if (base->evsel != NULL && base->evsel->dealloc != NULL)
+ base->evsel->dealloc(base);
+
+ for (i = 0; i < base->nactivequeues; ++i)
+ EVUTIL_ASSERT(TAILQ_EMPTY(&base->activequeues[i]));
+
+ EVUTIL_ASSERT(min_heap_empty(&base->timeheap));
+ min_heap_dtor(&base->timeheap);
+
+ mm_free(base->activequeues);
+
+ EVUTIL_ASSERT(TAILQ_EMPTY(&base->eventqueue));
+
+ evmap_io_clear(&base->io);
+ evmap_signal_clear(&base->sigmap);
+ event_changelist_freemem(&base->changelist);
+
+ EVTHREAD_FREE_LOCK(base->th_base_lock, EVTHREAD_LOCKTYPE_RECURSIVE);
+ EVTHREAD_FREE_COND(base->current_event_cond);
+
+ mm_free(base);
+}
+
+/* reinitialize the event base after a fork */
+int
+event_reinit(struct event_base *base)
+{
+ const struct eventop *evsel;
+ int res = 0;
+ struct event *ev;
+ int was_notifiable = 0;
+
+ EVBASE_ACQUIRE_LOCK(base, th_base_lock);
+
+ evsel = base->evsel;
+
+#if 0
+ /* Right now, reinit always takes effect, since even if the
+ backend doesn't require it, the signal socketpair code does.
+
+ XXX
+ */
+ /* check if this event mechanism requires reinit */
+ if (!evsel->need_reinit)
+ goto done;
+#endif
+
+ /* prevent internal delete */
+ if (base->sig.ev_signal_added) {
+ /* we cannot call event_del here because the base has
+ * not been reinitialized yet. */
+ event_queue_remove(base, &base->sig.ev_signal,
+ EVLIST_INSERTED);
+ if (base->sig.ev_signal.ev_flags & EVLIST_ACTIVE)
+ event_queue_remove(base, &base->sig.ev_signal,
+ EVLIST_ACTIVE);
+ if (base->sig.ev_signal_pair[0] != -1)
+ EVUTIL_CLOSESOCKET(base->sig.ev_signal_pair[0]);
+ if (base->sig.ev_signal_pair[1] != -1)
+ EVUTIL_CLOSESOCKET(base->sig.ev_signal_pair[1]);
+ base->sig.ev_signal_added = 0;
+ }
+ if (base->th_notify_fd[0] != -1) {
+ /* we cannot call event_del here because the base has
+ * not been reinitialized yet. */
+ was_notifiable = 1;
+ event_queue_remove(base, &base->th_notify,
+ EVLIST_INSERTED);
+ if (base->th_notify.ev_flags & EVLIST_ACTIVE)
+ event_queue_remove(base, &base->th_notify,
+ EVLIST_ACTIVE);
+ base->sig.ev_signal_added = 0;
+ EVUTIL_CLOSESOCKET(base->th_notify_fd[0]);
+ if (base->th_notify_fd[1] != -1)
+ EVUTIL_CLOSESOCKET(base->th_notify_fd[1]);
+ base->th_notify_fd[0] = -1;
+ base->th_notify_fd[1] = -1;
+ event_debug_unassign(&base->th_notify);
+ }
+
+ if (base->evsel->dealloc != NULL)
+ base->evsel->dealloc(base);
+ base->evbase = evsel->init(base);
+ if (base->evbase == NULL) {
+ event_errx(1, "%s: could not reinitialize event mechanism",
+ __func__);
+ res = -1;
+ goto done;
+ }
+
+ event_changelist_freemem(&base->changelist); /* XXX */
+ evmap_io_clear(&base->io);
+ evmap_signal_clear(&base->sigmap);
+
+ TAILQ_FOREACH(ev, &base->eventqueue, ev_next) {
+ if (ev->ev_events & (EV_READ|EV_WRITE)) {
+ if (ev == &base->sig.ev_signal) {
+ /* If we run into the ev_signal event, it's only
+ * in eventqueue because some signal event was
+ * added, which made evsig_add re-add ev_signal.
+ * So don't double-add it. */
+ continue;
+ }
+ if (evmap_io_add(base, ev->ev_fd, ev) == -1)
+ res = -1;
+ } else if (ev->ev_events & EV_SIGNAL) {
+ if (evmap_signal_add(base, (int)ev->ev_fd, ev) == -1)
+ res = -1;
+ }
+ }
+
+ if (was_notifiable && res == 0)
+ res = evthread_make_base_notifiable(base);
+
+done:
+ EVBASE_RELEASE_LOCK(base, th_base_lock);
+ return (res);
+}
+
+const char **
+event_get_supported_methods(void)
+{
+ static const char **methods = NULL;
+ const struct eventop **method;
+ const char **tmp;
+ int i = 0, k;
+
+ /* count all methods */
+ for (method = &eventops[0]; *method != NULL; ++method) {
+ ++i;
+ }
+
+ /* allocate one more than we need for the NULL pointer */
+ tmp = mm_calloc((i + 1), sizeof(char *));
+ if (tmp == NULL)
+ return (NULL);
+
+ /* populate the array with the supported methods */
+ for (k = 0, i = 0; eventops[k] != NULL; ++k) {
+ tmp[i++] = eventops[k]->name;
+ }
+ tmp[i] = NULL;
+
+ if (methods != NULL)
+ mm_free((char**)methods);
+
+ methods = tmp;
+
+ return (methods);
+}
+
+struct event_config *
+event_config_new(void)
+{
+ struct event_config *cfg = mm_calloc(1, sizeof(*cfg));
+
+ if (cfg == NULL)
+ return (NULL);
+
+ TAILQ_INIT(&cfg->entries);
+
+ return (cfg);
+}
+
+static void
+event_config_entry_free(struct event_config_entry *entry)
+{
+ if (entry->avoid_method != NULL)
+ mm_free((char *)entry->avoid_method);
+ mm_free(entry);
+}
+
+void
+event_config_free(struct event_config *cfg)
+{
+ struct event_config_entry *entry;
+
+ while ((entry = TAILQ_FIRST(&cfg->entries)) != NULL) {
+ TAILQ_REMOVE(&cfg->entries, entry, next);
+ event_config_entry_free(entry);
+ }
+ mm_free(cfg);
+}
+
+int
+event_config_set_flag(struct event_config *cfg, int flag)
+{
+ if (!cfg)
+ return -1;
+ cfg->flags |= flag;
+ return 0;
+}
+
+int
+event_config_avoid_method(struct event_config *cfg, const char *method)
+{
+ struct event_config_entry *entry = mm_malloc(sizeof(*entry));
+ if (entry == NULL)
+ return (-1);
+
+ if ((entry->avoid_method = mm_strdup(method)) == NULL) {
+ mm_free(entry);
+ return (-1);
+ }
+
+ TAILQ_INSERT_TAIL(&cfg->entries, entry, next);
+
+ return (0);
+}
+
+int
+event_config_require_features(struct event_config *cfg,
+ int features)
+{
+ if (!cfg)
+ return (-1);
+ cfg->require_features = features;
+ return (0);
+}
+
+int
+event_config_set_num_cpus_hint(struct event_config *cfg, int cpus)
+{
+ if (!cfg)
+ return (-1);
+ cfg->n_cpus_hint = cpus;
+ return (0);
+}
+
+int
+event_priority_init(int npriorities)
+{
+ return event_base_priority_init(current_base, npriorities);
+}
+
+int
+event_base_priority_init(struct event_base *base, int npriorities)
+{
+ int i;
+
+ if (N_ACTIVE_CALLBACKS(base) || npriorities < 1
+ || npriorities >= EVENT_MAX_PRIORITIES)
+ return (-1);
+
+ if (npriorities == base->nactivequeues)
+ return (0);
+
+ if (base->nactivequeues) {
+ mm_free(base->activequeues);
+ base->nactivequeues = 0;
+ }
+
+ /* Allocate our priority queues */
+ base->activequeues = (struct event_list *)
+ mm_calloc(npriorities, sizeof(struct event_list));
+ if (base->activequeues == NULL) {
+ event_warn("%s: calloc", __func__);
+ return (-1);
+ }
+ base->nactivequeues = npriorities;
+
+ for (i = 0; i < base->nactivequeues; ++i) {
+ TAILQ_INIT(&base->activequeues[i]);
+ }
+
+ return (0);
+}
+
+/* Returns true iff we're currently watching any events. */
+static int
+event_haveevents(struct event_base *base)
+{
+ /* Caller must hold th_base_lock */
+ return (base->virtual_event_count > 0 || base->event_count > 0);
+}
+
+/* "closure" function called when processing active signal events */
+static inline void
+event_signal_closure(struct event_base *base, struct event *ev)
+{
+ short ncalls;
+ int should_break;
+
+ /* Allows deletes to work */
+ ncalls = ev->ev_ncalls;
+ if (ncalls != 0)
+ ev->ev_pncalls = &ncalls;
+ EVBASE_RELEASE_LOCK(base, th_base_lock);
+ while (ncalls) {
+ ncalls--;
+ ev->ev_ncalls = ncalls;
+ if (ncalls == 0)
+ ev->ev_pncalls = NULL;
+ (*ev->ev_callback)(ev->ev_fd, ev->ev_res, ev->ev_arg);
+
+ EVBASE_ACQUIRE_LOCK(base, th_base_lock);
+ should_break = base->event_break;
+ EVBASE_RELEASE_LOCK(base, th_base_lock);
+
+ if (should_break) {
+ if (ncalls != 0)
+ ev->ev_pncalls = NULL;
+ return;
+ }
+ }
+}
+
+/* Common timeouts are special timeouts that are handled as queues rather than
+ * in the minheap. This is more efficient than the minheap if we happen to
+ * know that we're going to get several thousands of timeout events all with
+ * the same timeout value.
+ *
+ * Since all our timeout handling code assumes timevals can be copied,
+ * assigned, etc, we can't use "magic pointer" to encode these common
+ * timeouts. Searching through a list to see if every timeout is common could
+ * also get inefficient. Instead, we take advantage of the fact that tv_usec
+ * is 32 bits long, but only uses 20 of those bits (since it can never be over
+ * 999999.) We use the top bits to encode 4 bites of magic number, and 8 bits
+ * of index into the event_base's aray of common timeouts.
+ */
+
+#define MICROSECONDS_MASK COMMON_TIMEOUT_MICROSECONDS_MASK
+#define COMMON_TIMEOUT_IDX_MASK 0x0ff00000
+#define COMMON_TIMEOUT_IDX_SHIFT 20
+#define COMMON_TIMEOUT_MASK 0xf0000000
+#define COMMON_TIMEOUT_MAGIC 0x50000000
+
+#define COMMON_TIMEOUT_IDX(tv) \
+ (((tv)->tv_usec & COMMON_TIMEOUT_IDX_MASK)>>COMMON_TIMEOUT_IDX_SHIFT)
+
+/** Return true iff if 'tv' is a common timeout in 'base' */
+static inline int
+is_common_timeout(const struct timeval *tv,
+ const struct event_base *base)
+{
+ int idx;
+ if ((tv->tv_usec & COMMON_TIMEOUT_MASK) != COMMON_TIMEOUT_MAGIC)
+ return 0;
+ idx = COMMON_TIMEOUT_IDX(tv);
+ return idx < base->n_common_timeouts;
+}
+
+/* True iff tv1 and tv2 have the same common-timeout index, or if neither
+ * one is a common timeout. */
+static inline int
+is_same_common_timeout(const struct timeval *tv1, const struct timeval *tv2)
+{
+ return (tv1->tv_usec & ~MICROSECONDS_MASK) ==
+ (tv2->tv_usec & ~MICROSECONDS_MASK);
+}
+
+/** Requires that 'tv' is a common timeout. Return the corresponding
+ * common_timeout_list. */
+static inline struct common_timeout_list *
+get_common_timeout_list(struct event_base *base, const struct timeval *tv)
+{
+ return base->common_timeout_queues[COMMON_TIMEOUT_IDX(tv)];
+}
+
+#if 0
+static inline int
+common_timeout_ok(const struct timeval *tv,
+ struct event_base *base)
+{
+ const struct timeval *expect =
+ &get_common_timeout_list(base, tv)->duration;
+ return tv->tv_sec == expect->tv_sec &&
+ tv->tv_usec == expect->tv_usec;
+}
+#endif
+
+/* Add the timeout for the first event in given common timeout list to the
+ * event_base's minheap. */
+static void
+common_timeout_schedule(struct common_timeout_list *ctl,
+ const struct timeval *now, struct event *head)
+{
+ struct timeval timeout = head->ev_timeout;
+ timeout.tv_usec &= MICROSECONDS_MASK;
+ event_add_internal(&ctl->timeout_event, &timeout, 1);
+}
+
+/* Callback: invoked when the timeout for a common timeout queue triggers.
+ * This means that (at least) the first event in that queue should be run,
+ * and the timeout should be rescheduled if there are more events. */
+static void
+common_timeout_callback(evutil_socket_t fd, short what, void *arg)
+{
+ struct timeval now;
+ struct common_timeout_list *ctl = arg;
+ struct event_base *base = ctl->base;
+ struct event *ev = NULL;
+ EVBASE_ACQUIRE_LOCK(base, th_base_lock);
+ gettime(base, &now);
+ while (1) {
+ ev = TAILQ_FIRST(&ctl->events);
+ if (!ev || ev->ev_timeout.tv_sec > now.tv_sec ||
+ (ev->ev_timeout.tv_sec == now.tv_sec &&
+ (ev->ev_timeout.tv_usec&MICROSECONDS_MASK) > now.tv_usec))
+ break;
+ event_del_internal(ev);
+ event_active_nolock(ev, EV_TIMEOUT, 1);
+ }
+ if (ev)
+ common_timeout_schedule(ctl, &now, ev);
+ EVBASE_RELEASE_LOCK(base, th_base_lock);
+}
+
+#define MAX_COMMON_TIMEOUTS 256
+
+const struct timeval *
+event_base_init_common_timeout(struct event_base *base,
+ const struct timeval *duration)
+{
+ int i;
+ struct timeval tv;
+ const struct timeval *result=NULL;
+ struct common_timeout_list *new_ctl;
+
+ EVBASE_ACQUIRE_LOCK(base, th_base_lock);
+ if (duration->tv_usec > 1000000) {
+ memcpy(&tv, duration, sizeof(struct timeval));
+ if (is_common_timeout(duration, base))
+ tv.tv_usec &= MICROSECONDS_MASK;
+ tv.tv_sec += tv.tv_usec / 1000000;
+ tv.tv_usec %= 1000000;
+ duration = &tv;
+ }
+ for (i = 0; i < base->n_common_timeouts; ++i) {
+ const struct common_timeout_list *ctl =
+ base->common_timeout_queues[i];
+ if (duration->tv_sec == ctl->duration.tv_sec &&
+ duration->tv_usec ==
+ (ctl->duration.tv_usec & MICROSECONDS_MASK)) {
+ EVUTIL_ASSERT(is_common_timeout(&ctl->duration, base));
+ result = &ctl->duration;
+ goto done;
+ }
+ }
+ if (base->n_common_timeouts == MAX_COMMON_TIMEOUTS) {
+ event_warnx("%s: Too many common timeouts already in use; "
+ "we only support %d per event_base", __func__,
+ MAX_COMMON_TIMEOUTS);
+ goto done;
+ }
+ if (base->n_common_timeouts_allocated == base->n_common_timeouts) {
+ int n = base->n_common_timeouts < 16 ? 16 :
+ base->n_common_timeouts*2;
+ struct common_timeout_list **newqueues =
+ mm_realloc(base->common_timeout_queues,
+ n*sizeof(struct common_timeout_queue *));
+ if (!newqueues) {
+ event_warn("%s: realloc",__func__);
+ goto done;
+ }
+ base->n_common_timeouts_allocated = n;
+ base->common_timeout_queues = newqueues;
+ }
+ new_ctl = mm_calloc(1, sizeof(struct common_timeout_list));
+ if (!new_ctl) {
+ event_warn("%s: calloc",__func__);
+ goto done;
+ }
+ TAILQ_INIT(&new_ctl->events);
+ new_ctl->duration.tv_sec = duration->tv_sec;
+ new_ctl->duration.tv_usec =
+ duration->tv_usec | COMMON_TIMEOUT_MAGIC |
+ (base->n_common_timeouts << COMMON_TIMEOUT_IDX_SHIFT);
+ evtimer_assign(&new_ctl->timeout_event, base,
+ common_timeout_callback, new_ctl);
+ new_ctl->timeout_event.ev_flags |= EVLIST_INTERNAL;
+ event_priority_set(&new_ctl->timeout_event, 0);
+ new_ctl->base = base;
+ base->common_timeout_queues[base->n_common_timeouts++] = new_ctl;
+ result = &new_ctl->duration;
+
+done:
+ if (result)
+ EVUTIL_ASSERT(is_common_timeout(result, base));
+
+ EVBASE_RELEASE_LOCK(base, th_base_lock);
+ return result;
+}
+
+/* Closure function invoked when we're activating a persistent event. */
+static inline void
+event_persist_closure(struct event_base *base, struct event *ev)
+{
+ /* reschedule the persistent event if we have a timeout. */
+ if (ev->ev_io_timeout.tv_sec || ev->ev_io_timeout.tv_usec) {
+ /* If there was a timeout, we want it to run at an interval of
+ * ev_io_timeout after the last time it was _scheduled_ for,
+ * not ev_io_timeout after _now_. If it fired for another
+ * reason, though, the timeout ought to start ticking _now_. */
+ struct timeval run_at, relative_to, delay, now;
+ ev_uint32_t usec_mask = 0;
+ EVUTIL_ASSERT(is_same_common_timeout(&ev->ev_timeout,
+ &ev->ev_io_timeout));
+ gettime(base, &now);
+ if (is_common_timeout(&ev->ev_timeout, base)) {
+ delay = ev->ev_io_timeout;
+ usec_mask = delay.tv_usec & ~MICROSECONDS_MASK;
+ delay.tv_usec &= MICROSECONDS_MASK;
+ if (ev->ev_res & EV_TIMEOUT) {
+ relative_to = ev->ev_timeout;
+ relative_to.tv_usec &= MICROSECONDS_MASK;
+ } else {
+ relative_to = now;
+ }
+ } else {
+ delay = ev->ev_io_timeout;
+ if (ev->ev_res & EV_TIMEOUT) {
+ relative_to = ev->ev_timeout;
+ } else {
+ relative_to = now;
+ }
+ }
+ evutil_timeradd(&relative_to, &delay, &run_at);
+ if (evutil_timercmp(&run_at, &now, <)) {
+ /* Looks like we missed at least one invocation due to
+ * a clock jump, not running the event loop for a
+ * while, really slow callbacks, or
+ * something. Reschedule relative to now.
+ */
+ evutil_timeradd(&now, &delay, &run_at);
+ }
+ run_at.tv_usec |= usec_mask;
+ event_add_internal(ev, &run_at, 1);
+ }
+ EVBASE_RELEASE_LOCK(base, th_base_lock);
+ (*ev->ev_callback)(ev->ev_fd, ev->ev_res, ev->ev_arg);
+}
+
+/*
+ Helper for event_process_active to process all the events in a single queue,
+ releasing the lock as we go. This function requires that the lock be held
+ when it's invoked. Returns -1 if we get a signal or an event_break that
+ means we should stop processing any active events now. Otherwise returns
+ the number of non-internal events that we processed.
+*/
+static int
+event_process_active_single_queue(struct event_base *base,
+ struct event_list *activeq)
+{
+ struct event *ev;
+ int count = 0;
+
+ EVUTIL_ASSERT(activeq != NULL);
+
+ for (ev = TAILQ_FIRST(activeq); ev; ev = TAILQ_FIRST(activeq)) {
+ if (ev->ev_events & EV_PERSIST)
+ event_queue_remove(base, ev, EVLIST_ACTIVE);
+ else
+ event_del_internal(ev);
+ if (!(ev->ev_flags & EVLIST_INTERNAL))
+ ++count;
+
+ event_debug((
+ "event_process_active: event: %p, %s%scall %p",
+ ev,
+ ev->ev_res & EV_READ ? "EV_READ " : " ",
+ ev->ev_res & EV_WRITE ? "EV_WRITE " : " ",
+ ev->ev_callback));
+
+#ifndef _EVENT_DISABLE_THREAD_SUPPORT
+ base->current_event = ev;
+ base->current_event_waiters = 0;
+#endif
+
+ switch (ev->ev_closure) {
+ case EV_CLOSURE_SIGNAL:
+ event_signal_closure(base, ev);
+ break;
+ case EV_CLOSURE_PERSIST:
+ event_persist_closure(base, ev);
+ break;
+ default:
+ case EV_CLOSURE_NONE:
+ EVBASE_RELEASE_LOCK(base, th_base_lock);
+ (*ev->ev_callback)(
+ ev->ev_fd, ev->ev_res, ev->ev_arg);
+ break;
+ }
+
+ EVBASE_ACQUIRE_LOCK(base, th_base_lock);
+#ifndef _EVENT_DISABLE_THREAD_SUPPORT
+ base->current_event = NULL;
+ if (base->current_event_waiters) {
+ base->current_event_waiters = 0;
+ EVTHREAD_COND_BROADCAST(base->current_event_cond);
+ }
+#endif
+
+ if (base->event_break)
+ return -1;
+ if (base->event_continue)
+ break;
+ }
+ return count;
+}
+
+/*
+ Process up to MAX_DEFERRED of the defered_cb entries in 'queue'. If
+ *breakptr becomes set to 1, stop. Requires that we start out holding
+ the lock on 'queue'; releases the lock around 'queue' for each deferred_cb
+ we process.
+ */
+static int
+event_process_deferred_callbacks(struct deferred_cb_queue *queue, int *breakptr)
+{
+ int count = 0;
+ struct deferred_cb *cb;
+
+#define MAX_DEFERRED 16
+ while ((cb = TAILQ_FIRST(&queue->deferred_cb_list))) {
+ cb->queued = 0;
+ TAILQ_REMOVE(&queue->deferred_cb_list, cb, cb_next);
+ --queue->active_count;
+ UNLOCK_DEFERRED_QUEUE(queue);
+
+ cb->cb(cb, cb->arg);
+
+ LOCK_DEFERRED_QUEUE(queue);
+ if (*breakptr)
+ return -1;
+ if (++count == MAX_DEFERRED)
+ break;
+ }
+#undef MAX_DEFERRED
+ return count;
+}
+
+/*
+ * Active events are stored in priority queues. Lower priorities are always
+ * process before higher priorities. Low priority events can starve high
+ * priority ones.
+ */
+
+static int
+event_process_active(struct event_base *base)
+{
+ /* Caller must hold th_base_lock */
+ struct event_list *activeq = NULL;
+ int i, c = 0;
+
+ for (i = 0; i < base->nactivequeues; ++i) {
+ if (TAILQ_FIRST(&base->activequeues[i]) != NULL) {
+ base->event_running_priority = i;
+ activeq = &base->activequeues[i];
+ c = event_process_active_single_queue(base, activeq);
+ if (c < 0) {
+ base->event_running_priority = -1;
+ return -1;
+ } else if (c > 0)
+ break; /* Processed a real event; do not
+ * consider lower-priority events */
+ /* If we get here, all of the events we processed
+ * were internal. Continue. */
+ }
+ }
+
+ event_process_deferred_callbacks(&base->defer_queue,&base->event_break);
+ base->event_running_priority = -1;
+ return c;
+}
+
+/*
+ * Wait continuously for events. We exit only if no events are left.
+ */
+
+int
+event_dispatch(void)
+{
+ return (event_loop(0));
+}
+
+int
+event_base_dispatch(struct event_base *event_base)
+{
+ return (event_base_loop(event_base, 0));
+}
+
+const char *
+event_base_get_method(const struct event_base *base)
+{
+ EVUTIL_ASSERT(base);
+ return (base->evsel->name);
+}
+
+/** Callback: used to implement event_base_loopexit by telling the event_base
+ * that it's time to exit its loop. */
+static void
+event_loopexit_cb(evutil_socket_t fd, short what, void *arg)
+{
+ struct event_base *base = arg;
+ base->event_gotterm = 1;
+}
+
+int
+event_loopexit(const struct timeval *tv)
+{
+ return (event_once(-1, EV_TIMEOUT, event_loopexit_cb,
+ current_base, tv));
+}
+
+int
+event_base_loopexit(struct event_base *event_base, const struct timeval *tv)
+{
+ return (event_base_once(event_base, -1, EV_TIMEOUT, event_loopexit_cb,
+ event_base, tv));
+}
+
+int
+event_loopbreak(void)
+{
+ return (event_base_loopbreak(current_base));
+}
+
+int
+event_base_loopbreak(struct event_base *event_base)
+{
+ int r = 0;
+ if (event_base == NULL)
+ return (-1);
+
+ EVBASE_ACQUIRE_LOCK(event_base, th_base_lock);
+ event_base->event_break = 1;
+
+ if (EVBASE_NEED_NOTIFY(event_base)) {
+ r = evthread_notify_base(event_base);
+ } else {
+ r = (0);
+ }
+ EVBASE_RELEASE_LOCK(event_base, th_base_lock);
+ return r;
+}
+
+int
+event_base_got_break(struct event_base *event_base)
+{
+ int res;
+ EVBASE_ACQUIRE_LOCK(event_base, th_base_lock);
+ res = event_base->event_break;
+ EVBASE_RELEASE_LOCK(event_base, th_base_lock);
+ return res;
+}
+
+int
+event_base_got_exit(struct event_base *event_base)
+{
+ int res;
+ EVBASE_ACQUIRE_LOCK(event_base, th_base_lock);
+ res = event_base->event_gotterm;
+ EVBASE_RELEASE_LOCK(event_base, th_base_lock);
+ return res;
+}
+
+/* not thread safe */
+
+int
+event_loop(int flags)
+{
+ return event_base_loop(current_base, flags);
+}
+
+int
+event_base_loop(struct event_base *base, int flags)
+{
+ const struct eventop *evsel = base->evsel;
+ struct timeval tv;
+ struct timeval *tv_p;
+ int res, done, retval = 0;
+
+ /* Grab the lock. We will release it inside evsel.dispatch, and again
+ * as we invoke user callbacks. */
+ EVBASE_ACQUIRE_LOCK(base, th_base_lock);
+
+ if (base->running_loop) {
+ event_warnx("%s: reentrant invocation. Only one event_base_loop"
+ " can run on each event_base at once.", __func__);
+ EVBASE_RELEASE_LOCK(base, th_base_lock);
+ return -1;
+ }
+
+ base->running_loop = 1;
+
+ clear_time_cache(base);
+
+ if (base->sig.ev_signal_added && base->sig.ev_n_signals_added)
+ evsig_set_base(base);
+
+ done = 0;
+
+#ifndef _EVENT_DISABLE_THREAD_SUPPORT
+ base->th_owner_id = EVTHREAD_GET_ID();
+#endif
+
+ base->event_gotterm = base->event_break = 0;
+
+ while (!done) {
+ base->event_continue = 0;
+
+ /* Terminate the loop if we have been asked to */
+ if (base->event_gotterm) {
+ break;
+ }
+
+ if (base->event_break) {
+ break;
+ }
+
+ timeout_correct(base, &tv);
+
+ tv_p = &tv;
+ if (!N_ACTIVE_CALLBACKS(base) && !(flags & EVLOOP_NONBLOCK)) {
+ timeout_next(base, &tv_p);
+ } else {
+ /*
+ * if we have active events, we just poll new events
+ * without waiting.
+ */
+ evutil_timerclear(&tv);
+ }
+
+ /* If we have no events, we just exit */
+ if (!event_haveevents(base) && !N_ACTIVE_CALLBACKS(base)) {
+ event_debug(("%s: no events registered.", __func__));
+ retval = 1;
+ goto done;
+ }
+
+ /* update last old time */
+ gettime(base, &base->event_tv);
+
+ clear_time_cache(base);
+
+ res = evsel->dispatch(base, tv_p);
+
+ if (res == -1) {
+ event_debug(("%s: dispatch returned unsuccessfully.",
+ __func__));
+ retval = -1;
+ goto done;
+ }
+
+ update_time_cache(base);
+
+ timeout_process(base);
+
+ if (N_ACTIVE_CALLBACKS(base)) {
+ int n = event_process_active(base);
+ if ((flags & EVLOOP_ONCE)
+ && N_ACTIVE_CALLBACKS(base) == 0
+ && n != 0)
+ done = 1;
+ } else if (flags & EVLOOP_NONBLOCK)
+ done = 1;
+ }
+ event_debug(("%s: asked to terminate loop.", __func__));
+
+done:
+ clear_time_cache(base);
+ base->running_loop = 0;
+
+ EVBASE_RELEASE_LOCK(base, th_base_lock);
+
+ return (retval);
+}
+
+/* Sets up an event for processing once */
+struct event_once {
+ struct event ev;
+
+ void (*cb)(evutil_socket_t, short, void *);
+ void *arg;
+};
+
+/* One-time callback to implement event_base_once: invokes the user callback,
+ * then deletes the allocated storage */
+static void
+event_once_cb(evutil_socket_t fd, short events, void *arg)
+{
+ struct event_once *eonce = arg;
+
+ (*eonce->cb)(fd, events, eonce->arg);
+ event_debug_unassign(&eonce->ev);
+ mm_free(eonce);
+}
+
+/* not threadsafe, event scheduled once. */
+int
+event_once(evutil_socket_t fd, short events,
+ void (*callback)(evutil_socket_t, short, void *),
+ void *arg, const struct timeval *tv)
+{
+ return event_base_once(current_base, fd, events, callback, arg, tv);
+}
+
+/* Schedules an event once */
+int
+event_base_once(struct event_base *base, evutil_socket_t fd, short events,
+ void (*callback)(evutil_socket_t, short, void *),
+ void *arg, const struct timeval *tv)
+{
+ struct event_once *eonce;
+ struct timeval etv;
+ int res = 0;
+
+ /* We cannot support signals that just fire once, or persistent
+ * events. */
+ if (events & (EV_SIGNAL|EV_PERSIST))
+ return (-1);
+
+ if ((eonce = mm_calloc(1, sizeof(struct event_once))) == NULL)
+ return (-1);
+
+ eonce->cb = callback;
+ eonce->arg = arg;
+
+ if (events == EV_TIMEOUT) {
+ if (tv == NULL) {
+ evutil_timerclear(&etv);
+ tv = &etv;
+ }
+
+ evtimer_assign(&eonce->ev, base, event_once_cb, eonce);
+ } else if (events & (EV_READ|EV_WRITE)) {
+ events &= EV_READ|EV_WRITE;
+
+ event_assign(&eonce->ev, base, fd, events, event_once_cb, eonce);
+ } else {
+ /* Bad event combination */
+ mm_free(eonce);
+ return (-1);
+ }
+
+ if (res == 0)
+ res = event_add(&eonce->ev, tv);
+ if (res != 0) {
+ mm_free(eonce);
+ return (res);
+ }
+
+ return (0);
+}
+
+int
+event_assign(struct event *ev, struct event_base *base, evutil_socket_t fd, short events, void (*callback)(evutil_socket_t, short, void *), void *arg)
+{
+ if (!base)
+ base = current_base;
+
+ _event_debug_assert_not_added(ev);
+
+ ev->ev_base = base;
+
+ ev->ev_callback = callback;
+ ev->ev_arg = arg;
+ ev->ev_fd = fd;
+ ev->ev_events = events;
+ ev->ev_res = 0;
+ ev->ev_flags = EVLIST_INIT;
+ ev->ev_ncalls = 0;
+ ev->ev_pncalls = NULL;
+
+ if (events & EV_SIGNAL) {
+ if ((events & (EV_READ|EV_WRITE)) != 0) {
+ event_warnx("%s: EV_SIGNAL is not compatible with "
+ "EV_READ or EV_WRITE", __func__);
+ return -1;
+ }
+ ev->ev_closure = EV_CLOSURE_SIGNAL;
+ } else {
+ if (events & EV_PERSIST) {
+ evutil_timerclear(&ev->ev_io_timeout);
+ ev->ev_closure = EV_CLOSURE_PERSIST;
+ } else {
+ ev->ev_closure = EV_CLOSURE_NONE;
+ }
+ }
+
+ min_heap_elem_init(ev);
+
+ if (base != NULL) {
+ /* by default, we put new events into the middle priority */
+ ev->ev_pri = base->nactivequeues / 2;
+ }
+
+ _event_debug_note_setup(ev);
+
+ return 0;
+}
+
+int
+event_base_set(struct event_base *base, struct event *ev)
+{
+ /* Only innocent events may be assigned to a different base */
+ if (ev->ev_flags != EVLIST_INIT)
+ return (-1);
+
+ _event_debug_assert_is_setup(ev);
+
+ ev->ev_base = base;
+ ev->ev_pri = base->nactivequeues/2;
+
+ return (0);
+}
+
+void
+event_set(struct event *ev, evutil_socket_t fd, short events,
+ void (*callback)(evutil_socket_t, short, void *), void *arg)
+{
+ int r;
+ r = event_assign(ev, current_base, fd, events, callback, arg);
+ EVUTIL_ASSERT(r == 0);
+}
+
+struct event *
+event_new(struct event_base *base, evutil_socket_t fd, short events, void (*cb)(evutil_socket_t, short, void *), void *arg)
+{
+ struct event *ev;
+ ev = mm_malloc(sizeof(struct event));
+ if (ev == NULL)
+ return (NULL);
+ if (event_assign(ev, base, fd, events, cb, arg) < 0) {
+ mm_free(ev);
+ return (NULL);
+ }
+
+ return (ev);
+}
+
+void
+event_free(struct event *ev)
+{
+ _event_debug_assert_is_setup(ev);
+
+ /* make sure that this event won't be coming back to haunt us. */
+ event_del(ev);
+ _event_debug_note_teardown(ev);
+ mm_free(ev);
+
+}
+
+void
+event_debug_unassign(struct event *ev)
+{
+ _event_debug_assert_not_added(ev);
+ _event_debug_note_teardown(ev);
+
+ ev->ev_flags &= ~EVLIST_INIT;
+}
+
+/*
+ * Set's the priority of an event - if an event is already scheduled
+ * changing the priority is going to fail.
+ */
+
+int
+event_priority_set(struct event *ev, int pri)
+{
+ _event_debug_assert_is_setup(ev);
+
+ if (ev->ev_flags & EVLIST_ACTIVE)
+ return (-1);
+ if (pri < 0 || pri >= ev->ev_base->nactivequeues)
+ return (-1);
+
+ ev->ev_pri = pri;
+
+ return (0);
+}
+
+/*
+ * Checks if a specific event is pending or scheduled.
+ */
+
+int
+event_pending(const struct event *ev, short event, struct timeval *tv)
+{
+ int flags = 0;
+
+ EVBASE_ACQUIRE_LOCK(ev->ev_base, th_base_lock);
+ _event_debug_assert_is_setup(ev);
+
+ if (ev->ev_flags & EVLIST_INSERTED)
+ flags |= (ev->ev_events & (EV_READ|EV_WRITE|EV_SIGNAL));
+ if (ev->ev_flags & EVLIST_ACTIVE)
+ flags |= ev->ev_res;
+ if (ev->ev_flags & EVLIST_TIMEOUT)
+ flags |= EV_TIMEOUT;
+
+ event &= (EV_TIMEOUT|EV_READ|EV_WRITE|EV_SIGNAL);
+
+ /* See if there is a timeout that we should report */
+ if (tv != NULL && (flags & event & EV_TIMEOUT)) {
+ struct timeval tmp = ev->ev_timeout;
+ tmp.tv_usec &= MICROSECONDS_MASK;
+#if defined(_EVENT_HAVE_CLOCK_GETTIME) && defined(CLOCK_MONOTONIC)
+ /* correctly remamp to real time */
+ evutil_timeradd(&ev->ev_base->tv_clock_diff, &tmp, tv);
+#else
+ *tv = tmp;
+#endif
+ }
+
+ EVBASE_RELEASE_LOCK(ev->ev_base, th_base_lock);
+
+ return (flags & event);
+}
+
+int
+event_initialized(const struct event *ev)
+{
+ if (!(ev->ev_flags & EVLIST_INIT))
+ return 0;
+
+ return 1;
+}
+
+void
+event_get_assignment(const struct event *event, struct event_base **base_out, evutil_socket_t *fd_out, short *events_out, event_callback_fn *callback_out, void **arg_out)
+{
+ _event_debug_assert_is_setup(event);
+
+ if (base_out)
+ *base_out = event->ev_base;
+ if (fd_out)
+ *fd_out = event->ev_fd;
+ if (events_out)
+ *events_out = event->ev_events;
+ if (callback_out)
+ *callback_out = event->ev_callback;
+ if (arg_out)
+ *arg_out = event->ev_arg;
+}
+
+size_t
+event_get_struct_event_size(void)
+{
+ return sizeof(struct event);
+}
+
+evutil_socket_t
+event_get_fd(const struct event *ev)
+{
+ _event_debug_assert_is_setup(ev);
+ return ev->ev_fd;
+}
+
+struct event_base *
+event_get_base(const struct event *ev)
+{
+ _event_debug_assert_is_setup(ev);
+ return ev->ev_base;
+}
+
+short
+event_get_events(const struct event *ev)
+{
+ _event_debug_assert_is_setup(ev);
+ return ev->ev_events;
+}
+
+event_callback_fn
+event_get_callback(const struct event *ev)
+{
+ _event_debug_assert_is_setup(ev);
+ return ev->ev_callback;
+}
+
+void *
+event_get_callback_arg(const struct event *ev)
+{
+ _event_debug_assert_is_setup(ev);
+ return ev->ev_arg;
+}
+
+int
+event_add(struct event *ev, const struct timeval *tv)
+{
+ int res;
+
+ if (EVUTIL_FAILURE_CHECK(!ev->ev_base)) {
+ event_warnx("%s: event has no event_base set.", __func__);
+ return -1;
+ }
+
+ EVBASE_ACQUIRE_LOCK(ev->ev_base, th_base_lock);
+
+ res = event_add_internal(ev, tv, 0);
+
+ EVBASE_RELEASE_LOCK(ev->ev_base, th_base_lock);
+
+ return (res);
+}
+
+/* Helper callback: wake an event_base from another thread. This version
+ * works by writing a byte to one end of a socketpair, so that the event_base
+ * listening on the other end will wake up as the corresponding event
+ * triggers */
+static int
+evthread_notify_base_default(struct event_base *base)
+{
+ char buf[1];
+ int r;
+ buf[0] = (char) 0;
+#ifdef WIN32
+ r = send(base->th_notify_fd[1], buf, 1, 0);
+#else
+ r = write(base->th_notify_fd[1], buf, 1);
+#endif
+ return (r < 0 && errno != EAGAIN) ? -1 : 0;
+}
+
+#if defined(_EVENT_HAVE_EVENTFD) && defined(_EVENT_HAVE_SYS_EVENTFD_H)
+/* Helper callback: wake an event_base from another thread. This version
+ * assumes that you have a working eventfd() implementation. */
+static int
+evthread_notify_base_eventfd(struct event_base *base)
+{
+ ev_uint64_t msg = 1;
+ int r;
+ do {
+ r = write(base->th_notify_fd[0], (void*) &msg, sizeof(msg));
+ } while (r < 0 && errno == EAGAIN);
+
+ return (r < 0) ? -1 : 0;
+}
+#endif
+
+/** Tell the thread currently running the event_loop for base (if any) that it
+ * needs to stop waiting in its dispatch function (if it is) and process all
+ * active events and deferred callbacks (if there are any). */
+static int
+evthread_notify_base(struct event_base *base)
+{
+ EVENT_BASE_ASSERT_LOCKED(base);
+ if (!base->th_notify_fn)
+ return -1;
+ if (base->is_notify_pending)
+ return 0;
+ base->is_notify_pending = 1;
+ return base->th_notify_fn(base);
+}
+
+/* Implementation function to add an event. Works just like event_add,
+ * except: 1) it requires that we have the lock. 2) if tv_is_absolute is set,
+ * we treat tv as an absolute time, not as an interval to add to the current
+ * time */
+static inline int
+event_add_internal(struct event *ev, const struct timeval *tv,
+ int tv_is_absolute)
+{
+ struct event_base *base = ev->ev_base;
+ int res = 0;
+ int notify = 0;
+
+ EVENT_BASE_ASSERT_LOCKED(base);
+ _event_debug_assert_is_setup(ev);
+
+ event_debug((
+ "event_add: event: %p (fd %d), %s%s%scall %p",
+ ev,
+ (int)ev->ev_fd,
+ ev->ev_events & EV_READ ? "EV_READ " : " ",
+ ev->ev_events & EV_WRITE ? "EV_WRITE " : " ",
+ tv ? "EV_TIMEOUT " : " ",
+ ev->ev_callback));
+
+ EVUTIL_ASSERT(!(ev->ev_flags & ~EVLIST_ALL));
+
+ /*
+ * prepare for timeout insertion further below, if we get a
+ * failure on any step, we should not change any state.
+ */
+ if (tv != NULL && !(ev->ev_flags & EVLIST_TIMEOUT)) {
+ if (min_heap_reserve(&base->timeheap,
+ 1 + min_heap_size(&base->timeheap)) == -1)
+ return (-1); /* ENOMEM == errno */
+ }
+
+ /* If the main thread is currently executing a signal event's
+ * callback, and we are not the main thread, then we want to wait
+ * until the callback is done before we mess with the event, or else
+ * we can race on ev_ncalls and ev_pncalls below. */
+#ifndef _EVENT_DISABLE_THREAD_SUPPORT
+ if (base->current_event == ev && (ev->ev_events & EV_SIGNAL)
+ && !EVBASE_IN_THREAD(base)) {
+ ++base->current_event_waiters;
+ EVTHREAD_COND_WAIT(base->current_event_cond, base->th_base_lock);
+ }
+#endif
+
+ if ((ev->ev_events & (EV_READ|EV_WRITE|EV_SIGNAL)) &&
+ !(ev->ev_flags & (EVLIST_INSERTED|EVLIST_ACTIVE))) {
+ if (ev->ev_events & (EV_READ|EV_WRITE))
+ res = evmap_io_add(base, ev->ev_fd, ev);
+ else if (ev->ev_events & EV_SIGNAL)
+ res = evmap_signal_add(base, (int)ev->ev_fd, ev);
+ if (res != -1)
+ event_queue_insert(base, ev, EVLIST_INSERTED);
+ if (res == 1) {
+ /* evmap says we need to notify the main thread. */
+ notify = 1;
+ res = 0;
+ }
+ }
+
+ /*
+ * we should change the timeout state only if the previous event
+ * addition succeeded.
+ */
+ if (res != -1 && tv != NULL) {
+ struct timeval now;
+ int common_timeout;
+
+ /*
+ * for persistent timeout events, we remember the
+ * timeout value and re-add the event.
+ *
+ * If tv_is_absolute, this was already set.
+ */
+ if (ev->ev_closure == EV_CLOSURE_PERSIST && !tv_is_absolute)
+ ev->ev_io_timeout = *tv;
+
+ /*
+ * we already reserved memory above for the case where we
+ * are not replacing an existing timeout.
+ */
+ if (ev->ev_flags & EVLIST_TIMEOUT) {
+ /* XXX I believe this is needless. */
+ if (min_heap_elt_is_top(ev))
+ notify = 1;
+ event_queue_remove(base, ev, EVLIST_TIMEOUT);
+ }
+
+ /* Check if it is active due to a timeout. Rescheduling
+ * this timeout before the callback can be executed
+ * removes it from the active list. */
+ if ((ev->ev_flags & EVLIST_ACTIVE) &&
+ (ev->ev_res & EV_TIMEOUT)) {
+ if (ev->ev_events & EV_SIGNAL) {
+ /* See if we are just active executing
+ * this event in a loop
+ */
+ if (ev->ev_ncalls && ev->ev_pncalls) {
+ /* Abort loop */
+ *ev->ev_pncalls = 0;
+ }
+ }
+
+ event_queue_remove(base, ev, EVLIST_ACTIVE);
+ }
+
+ gettime(base, &now);
+
+ common_timeout = is_common_timeout(tv, base);
+ if (tv_is_absolute) {
+ ev->ev_timeout = *tv;
+ } else if (common_timeout) {
+ struct timeval tmp = *tv;
+ tmp.tv_usec &= MICROSECONDS_MASK;
+ evutil_timeradd(&now, &tmp, &ev->ev_timeout);
+ ev->ev_timeout.tv_usec |=
+ (tv->tv_usec & ~MICROSECONDS_MASK);
+ } else {
+ evutil_timeradd(&now, tv, &ev->ev_timeout);
+ }
+
+ event_debug((
+ "event_add: timeout in %d seconds, call %p",
+ (int)tv->tv_sec, ev->ev_callback));
+
+ event_queue_insert(base, ev, EVLIST_TIMEOUT);
+ if (common_timeout) {
+ struct common_timeout_list *ctl =
+ get_common_timeout_list(base, &ev->ev_timeout);
+ if (ev == TAILQ_FIRST(&ctl->events)) {
+ common_timeout_schedule(ctl, &now, ev);
+ }
+ } else {
+ /* See if the earliest timeout is now earlier than it
+ * was before: if so, we will need to tell the main
+ * thread to wake up earlier than it would
+ * otherwise. */
+ if (min_heap_elt_is_top(ev))
+ notify = 1;
+ }
+ }
+
+ /* if we are not in the right thread, we need to wake up the loop */
+ if (res != -1 && notify && EVBASE_NEED_NOTIFY(base))
+ evthread_notify_base(base);
+
+ _event_debug_note_add(ev);
+
+ return (res);
+}
+
+int
+event_del(struct event *ev)
+{
+ int res;
+
+ if (EVUTIL_FAILURE_CHECK(!ev->ev_base)) {
+ event_warnx("%s: event has no event_base set.", __func__);
+ return -1;
+ }
+
+ EVBASE_ACQUIRE_LOCK(ev->ev_base, th_base_lock);
+
+ res = event_del_internal(ev);
+
+ EVBASE_RELEASE_LOCK(ev->ev_base, th_base_lock);
+
+ return (res);
+}
+
+/* Helper for event_del: always called with th_base_lock held. */
+static inline int
+event_del_internal(struct event *ev)
+{
+ struct event_base *base;
+ int res = 0, notify = 0;
+
+ event_debug(("event_del: %p (fd %d), callback %p",
+ ev, (int)ev->ev_fd, ev->ev_callback));
+
+ /* An event without a base has not been added */
+ if (ev->ev_base == NULL)
+ return (-1);
+
+ EVENT_BASE_ASSERT_LOCKED(ev->ev_base);
+
+ /* If the main thread is currently executing this event's callback,
+ * and we are not the main thread, then we want to wait until the
+ * callback is done before we start removing the event. That way,
+ * when this function returns, it will be safe to free the
+ * user-supplied argument. */
+ base = ev->ev_base;
+#ifndef _EVENT_DISABLE_THREAD_SUPPORT
+ if (base->current_event == ev && !EVBASE_IN_THREAD(base)) {
+ ++base->current_event_waiters;
+ EVTHREAD_COND_WAIT(base->current_event_cond, base->th_base_lock);
+ }
+#endif
+
+ EVUTIL_ASSERT(!(ev->ev_flags & ~EVLIST_ALL));
+
+ /* See if we are just active executing this event in a loop */
+ if (ev->ev_events & EV_SIGNAL) {
+ if (ev->ev_ncalls && ev->ev_pncalls) {
+ /* Abort loop */
+ *ev->ev_pncalls = 0;
+ }
+ }
+
+ if (ev->ev_flags & EVLIST_TIMEOUT) {
+ /* NOTE: We never need to notify the main thread because of a
+ * deleted timeout event: all that could happen if we don't is
+ * that the dispatch loop might wake up too early. But the
+ * point of notifying the main thread _is_ to wake up the
+ * dispatch loop early anyway, so we wouldn't gain anything by
+ * doing it.
+ */
+ event_queue_remove(base, ev, EVLIST_TIMEOUT);
+ }
+
+ if (ev->ev_flags & EVLIST_ACTIVE)
+ event_queue_remove(base, ev, EVLIST_ACTIVE);
+
+ if (ev->ev_flags & EVLIST_INSERTED) {
+ event_queue_remove(base, ev, EVLIST_INSERTED);
+ if (ev->ev_events & (EV_READ|EV_WRITE))
+ res = evmap_io_del(base, ev->ev_fd, ev);
+ else
+ res = evmap_signal_del(base, (int)ev->ev_fd, ev);
+ if (res == 1) {
+ /* evmap says we need to notify the main thread. */
+ notify = 1;
+ res = 0;
+ }
+ }
+
+ /* if we are not in the right thread, we need to wake up the loop */
+ if (res != -1 && notify && EVBASE_NEED_NOTIFY(base))
+ evthread_notify_base(base);
+
+ _event_debug_note_del(ev);
+
+ return (res);
+}
+
+void
+event_active(struct event *ev, int res, short ncalls)
+{
+ if (EVUTIL_FAILURE_CHECK(!ev->ev_base)) {
+ event_warnx("%s: event has no event_base set.", __func__);
+ return;
+ }
+
+ EVBASE_ACQUIRE_LOCK(ev->ev_base, th_base_lock);
+
+ _event_debug_assert_is_setup(ev);
+
+ event_active_nolock(ev, res, ncalls);
+
+ EVBASE_RELEASE_LOCK(ev->ev_base, th_base_lock);
+}
+
+
+void
+event_active_nolock(struct event *ev, int res, short ncalls)
+{
+ struct event_base *base;
+
+ event_debug(("event_active: %p (fd %d), res %d, callback %p",
+ ev, (int)ev->ev_fd, (int)res, ev->ev_callback));
+
+
+ /* We get different kinds of events, add them together */
+ if (ev->ev_flags & EVLIST_ACTIVE) {
+ ev->ev_res |= res;
+ return;
+ }
+
+ base = ev->ev_base;
+
+ EVENT_BASE_ASSERT_LOCKED(base);
+
+ ev->ev_res = res;
+
+ if (ev->ev_pri < base->event_running_priority)
+ base->event_continue = 1;
+
+ if (ev->ev_events & EV_SIGNAL) {
+#ifndef _EVENT_DISABLE_THREAD_SUPPORT
+ if (base->current_event == ev && !EVBASE_IN_THREAD(base)) {
+ ++base->current_event_waiters;
+ EVTHREAD_COND_WAIT(base->current_event_cond, base->th_base_lock);
+ }
+#endif
+ ev->ev_ncalls = ncalls;
+ ev->ev_pncalls = NULL;
+ }
+
+ event_queue_insert(base, ev, EVLIST_ACTIVE);
+
+ if (EVBASE_NEED_NOTIFY(base))
+ evthread_notify_base(base);
+}
+
+void
+event_deferred_cb_init(struct deferred_cb *cb, deferred_cb_fn fn, void *arg)
+{
+ memset(cb, 0, sizeof(struct deferred_cb));
+ cb->cb = fn;
+ cb->arg = arg;
+}
+
+void
+event_deferred_cb_cancel(struct deferred_cb_queue *queue,
+ struct deferred_cb *cb)
+{
+ if (!queue) {
+ if (current_base)
+ queue = &current_base->defer_queue;
+ else
+ return;
+ }
+
+ LOCK_DEFERRED_QUEUE(queue);
+ if (cb->queued) {
+ TAILQ_REMOVE(&queue->deferred_cb_list, cb, cb_next);
+ --queue->active_count;
+ cb->queued = 0;
+ }
+ UNLOCK_DEFERRED_QUEUE(queue);
+}
+
+void
+event_deferred_cb_schedule(struct deferred_cb_queue *queue,
+ struct deferred_cb *cb)
+{
+ if (!queue) {
+ if (current_base)
+ queue = &current_base->defer_queue;
+ else
+ return;
+ }
+
+ LOCK_DEFERRED_QUEUE(queue);
+ if (!cb->queued) {
+ cb->queued = 1;
+ TAILQ_INSERT_TAIL(&queue->deferred_cb_list, cb, cb_next);
+ ++queue->active_count;
+ if (queue->notify_fn)
+ queue->notify_fn(queue, queue->notify_arg);
+ }
+ UNLOCK_DEFERRED_QUEUE(queue);
+}
+
+static int
+timeout_next(struct event_base *base, struct timeval **tv_p)
+{
+ /* Caller must hold th_base_lock */
+ struct timeval now;
+ struct event *ev;
+ struct timeval *tv = *tv_p;
+ int res = 0;
+
+ ev = min_heap_top(&base->timeheap);
+
+ if (ev == NULL) {
+ /* if no time-based events are active wait for I/O */
+ *tv_p = NULL;
+ goto out;
+ }
+
+ if (gettime(base, &now) == -1) {
+ res = -1;
+ goto out;
+ }
+
+ if (evutil_timercmp(&ev->ev_timeout, &now, <=)) {
+ evutil_timerclear(tv);
+ goto out;
+ }
+
+ evutil_timersub(&ev->ev_timeout, &now, tv);
+
+ EVUTIL_ASSERT(tv->tv_sec >= 0);
+ EVUTIL_ASSERT(tv->tv_usec >= 0);
+ event_debug(("timeout_next: in %d seconds", (int)tv->tv_sec));
+
+out:
+ return (res);
+}
+
+/*
+ * Determines if the time is running backwards by comparing the current time
+ * against the last time we checked. Not needed when using clock monotonic.
+ * If time is running backwards, we adjust the firing time of every event by
+ * the amount that time seems to have jumped.
+ */
+static void
+timeout_correct(struct event_base *base, struct timeval *tv)
+{
+ /* Caller must hold th_base_lock. */
+ struct event **pev;
+ unsigned int size;
+ struct timeval off;
+ int i;
+
+ if (use_monotonic)
+ return;
+
+ /* Check if time is running backwards */
+ gettime(base, tv);
+
+ if (evutil_timercmp(tv, &base->event_tv, >=)) {
+ base->event_tv = *tv;
+ return;
+ }
+
+ event_debug(("%s: time is running backwards, corrected",
+ __func__));
+ evutil_timersub(&base->event_tv, tv, &off);
+
+ /*
+ * We can modify the key element of the node without destroying
+ * the minheap property, because we change every element.
+ */
+ pev = base->timeheap.p;
+ size = base->timeheap.n;
+ for (; size-- > 0; ++pev) {
+ struct timeval *ev_tv = &(**pev).ev_timeout;
+ evutil_timersub(ev_tv, &off, ev_tv);
+ }
+ for (i=0; i<base->n_common_timeouts; ++i) {
+ struct event *ev;
+ struct common_timeout_list *ctl =
+ base->common_timeout_queues[i];
+ TAILQ_FOREACH(ev, &ctl->events,
+ ev_timeout_pos.ev_next_with_common_timeout) {
+ struct timeval *ev_tv = &ev->ev_timeout;
+ ev_tv->tv_usec &= MICROSECONDS_MASK;
+ evutil_timersub(ev_tv, &off, ev_tv);
+ ev_tv->tv_usec |= COMMON_TIMEOUT_MAGIC |
+ (i<<COMMON_TIMEOUT_IDX_SHIFT);
+ }
+ }
+
+ /* Now remember what the new time turned out to be. */
+ base->event_tv = *tv;
+}
+
+/* Activate every event whose timeout has elapsed. */
+static void
+timeout_process(struct event_base *base)
+{
+ /* Caller must hold lock. */
+ struct timeval now;
+ struct event *ev;
+
+ if (min_heap_empty(&base->timeheap)) {
+ return;
+ }
+
+ gettime(base, &now);
+
+ while ((ev = min_heap_top(&base->timeheap))) {
+ if (evutil_timercmp(&ev->ev_timeout, &now, >))
+ break;
+
+ /* delete this event from the I/O queues */
+ event_del_internal(ev);
+
+ event_debug(("timeout_process: call %p",
+ ev->ev_callback));
+ event_active_nolock(ev, EV_TIMEOUT, 1);
+ }
+}
+
+/* Remove 'ev' from 'queue' (EVLIST_...) in base. */
+static void
+event_queue_remove(struct event_base *base, struct event *ev, int queue)
+{
+ EVENT_BASE_ASSERT_LOCKED(base);
+
+ if (!(ev->ev_flags & queue)) {
+ event_errx(1, "%s: %p(fd %d) not on queue %x", __func__,
+ ev, ev->ev_fd, queue);
+ return;
+ }
+
+ if (~ev->ev_flags & EVLIST_INTERNAL)
+ base->event_count--;
+
+ ev->ev_flags &= ~queue;
+ switch (queue) {
+ case EVLIST_INSERTED:
+ TAILQ_REMOVE(&base->eventqueue, ev, ev_next);
+ break;
+ case EVLIST_ACTIVE:
+ base->event_count_active--;
+ TAILQ_REMOVE(&base->activequeues[ev->ev_pri],
+ ev, ev_active_next);
+ break;
+ case EVLIST_TIMEOUT:
+ if (is_common_timeout(&ev->ev_timeout, base)) {
+ struct common_timeout_list *ctl =
+ get_common_timeout_list(base, &ev->ev_timeout);
+ TAILQ_REMOVE(&ctl->events, ev,
+ ev_timeout_pos.ev_next_with_common_timeout);
+ } else {
+ min_heap_erase(&base->timeheap, ev);
+ }
+ break;
+ default:
+ event_errx(1, "%s: unknown queue %x", __func__, queue);
+ }
+}
+
+/* Add 'ev' to the common timeout list in 'ev'. */
+static void
+insert_common_timeout_inorder(struct common_timeout_list *ctl,
+ struct event *ev)
+{
+ struct event *e;
+ /* By all logic, we should just be able to append 'ev' to the end of
+ * ctl->events, since the timeout on each 'ev' is set to {the common
+ * timeout} + {the time when we add the event}, and so the events
+ * should arrive in order of their timeeouts. But just in case
+ * there's some wacky threading issue going on, we do a search from
+ * the end of 'ev' to find the right insertion point.
+ */
+ TAILQ_FOREACH_REVERSE(e, &ctl->events,
+ event_list, ev_timeout_pos.ev_next_with_common_timeout) {
+ /* This timercmp is a little sneaky, since both ev and e have
+ * magic values in tv_usec. Fortunately, they ought to have
+ * the _same_ magic values in tv_usec. Let's assert for that.
+ */
+ EVUTIL_ASSERT(
+ is_same_common_timeout(&e->ev_timeout, &ev->ev_timeout));
+ if (evutil_timercmp(&ev->ev_timeout, &e->ev_timeout, >=)) {
+ TAILQ_INSERT_AFTER(&ctl->events, e, ev,
+ ev_timeout_pos.ev_next_with_common_timeout);
+ return;
+ }
+ }
+ TAILQ_INSERT_HEAD(&ctl->events, ev,
+ ev_timeout_pos.ev_next_with_common_timeout);
+}
+
+static void
+event_queue_insert(struct event_base *base, struct event *ev, int queue)
+{
+ EVENT_BASE_ASSERT_LOCKED(base);
+
+ if (ev->ev_flags & queue) {
+ /* Double insertion is possible for active events */
+ if (queue & EVLIST_ACTIVE)
+ return;
+
+ event_errx(1, "%s: %p(fd %d) already on queue %x", __func__,
+ ev, ev->ev_fd, queue);
+ return;
+ }
+
+ if (~ev->ev_flags & EVLIST_INTERNAL)
+ base->event_count++;
+
+ ev->ev_flags |= queue;
+ switch (queue) {
+ case EVLIST_INSERTED:
+ TAILQ_INSERT_TAIL(&base->eventqueue, ev, ev_next);
+ break;
+ case EVLIST_ACTIVE:
+ base->event_count_active++;
+ TAILQ_INSERT_TAIL(&base->activequeues[ev->ev_pri],
+ ev,ev_active_next);
+ break;
+ case EVLIST_TIMEOUT: {
+ if (is_common_timeout(&ev->ev_timeout, base)) {
+ struct common_timeout_list *ctl =
+ get_common_timeout_list(base, &ev->ev_timeout);
+ insert_common_timeout_inorder(ctl, ev);
+ } else
+ min_heap_push(&base->timeheap, ev);
+ break;
+ }
+ default:
+ event_errx(1, "%s: unknown queue %x", __func__, queue);
+ }
+}
+
+/* Functions for debugging */
+
+const char *
+event_get_version(void)
+{
+ return (_EVENT_VERSION);
+}
+
+ev_uint32_t
+event_get_version_number(void)
+{
+ return (_EVENT_NUMERIC_VERSION);
+}
+
+/*
+ * No thread-safe interface needed - the information should be the same
+ * for all threads.
+ */
+
+const char *
+event_get_method(void)
+{
+ return (current_base->evsel->name);
+}
+
+#ifndef _EVENT_DISABLE_MM_REPLACEMENT
+static void *(*_mm_malloc_fn)(size_t sz) = NULL;
+static void *(*_mm_realloc_fn)(void *p, size_t sz) = NULL;
+static void (*_mm_free_fn)(void *p) = NULL;
+
+void *
+event_mm_malloc_(size_t sz)
+{
+ if (_mm_malloc_fn)
+ return _mm_malloc_fn(sz);
+ else
+ return malloc(sz);
+}
+
+void *
+event_mm_calloc_(size_t count, size_t size)
+{
+ if (_mm_malloc_fn) {
+ size_t sz = count * size;
+ void *p = _mm_malloc_fn(sz);
+ if (p)
+ memset(p, 0, sz);
+ return p;
+ } else
+ return calloc(count, size);
+}
+
+char *
+event_mm_strdup_(const char *str)
+{
+ if (_mm_malloc_fn) {
+ size_t ln = strlen(str);
+ void *p = _mm_malloc_fn(ln+1);
+ if (p)
+ memcpy(p, str, ln+1);
+ return p;
+ } else
+#ifdef WIN32
+ return _strdup(str);
+#else
+ return strdup(str);
+#endif
+}
+
+void *
+event_mm_realloc_(void *ptr, size_t sz)
+{
+ if (_mm_realloc_fn)
+ return _mm_realloc_fn(ptr, sz);
+ else
+ return realloc(ptr, sz);
+}
+
+void
+event_mm_free_(void *ptr)
+{
+ if (_mm_free_fn)
+ _mm_free_fn(ptr);
+ else
+ free(ptr);
+}
+
+void
+event_set_mem_functions(void *(*malloc_fn)(size_t sz),
+ void *(*realloc_fn)(void *ptr, size_t sz),
+ void (*free_fn)(void *ptr))
+{
+ _mm_malloc_fn = malloc_fn;
+ _mm_realloc_fn = realloc_fn;
+ _mm_free_fn = free_fn;
+}
+#endif
+
+#if defined(_EVENT_HAVE_EVENTFD) && defined(_EVENT_HAVE_SYS_EVENTFD_H)
+static void
+evthread_notify_drain_eventfd(evutil_socket_t fd, short what, void *arg)
+{
+ ev_uint64_t msg;
+ ev_ssize_t r;
+ struct event_base *base = arg;
+
+ r = read(fd, (void*) &msg, sizeof(msg));
+ if (r<0 && errno != EAGAIN) {
+ event_sock_warn(fd, "Error reading from eventfd");
+ }
+ EVBASE_ACQUIRE_LOCK(base, th_base_lock);
+ base->is_notify_pending = 0;
+ EVBASE_RELEASE_LOCK(base, th_base_lock);
+}
+#endif
+
+static void
+evthread_notify_drain_default(evutil_socket_t fd, short what, void *arg)
+{
+ unsigned char buf[1024];
+ struct event_base *base = arg;
+#ifdef WIN32
+ while (recv(fd, (char*)buf, sizeof(buf), 0) > 0)
+ ;
+#else
+ while (read(fd, (char*)buf, sizeof(buf)) > 0)
+ ;
+#endif
+
+ EVBASE_ACQUIRE_LOCK(base, th_base_lock);
+ base->is_notify_pending = 0;
+ EVBASE_RELEASE_LOCK(base, th_base_lock);
+}
+
+int
+evthread_make_base_notifiable(struct event_base *base)
+{
+ void (*cb)(evutil_socket_t, short, void *) = evthread_notify_drain_default;
+ int (*notify)(struct event_base *) = evthread_notify_base_default;
+
+ /* XXXX grab the lock here? */
+ if (!base)
+ return -1;
+
+ if (base->th_notify_fd[0] >= 0)
+ return 0;
+
+#if defined(_EVENT_HAVE_EVENTFD) && defined(_EVENT_HAVE_SYS_EVENTFD_H)
+#ifndef EFD_CLOEXEC
+#define EFD_CLOEXEC 0
+#endif
+ base->th_notify_fd[0] = eventfd(0, EFD_CLOEXEC);
+ if (base->th_notify_fd[0] >= 0) {
+ evutil_make_socket_closeonexec(base->th_notify_fd[0]);
+ notify = evthread_notify_base_eventfd;
+ cb = evthread_notify_drain_eventfd;
+ }
+#endif
+#if defined(_EVENT_HAVE_PIPE)
+ if (base->th_notify_fd[0] < 0) {
+ if ((base->evsel->features & EV_FEATURE_FDS)) {
+ if (pipe(base->th_notify_fd) < 0) {
+ event_warn("%s: pipe", __func__);
+ } else {
+ evutil_make_socket_closeonexec(base->th_notify_fd[0]);
+ evutil_make_socket_closeonexec(base->th_notify_fd[1]);
+ }
+ }
+ }
+#endif
+
+#ifdef WIN32
+#define LOCAL_SOCKETPAIR_AF AF_INET
+#else
+#define LOCAL_SOCKETPAIR_AF AF_UNIX
+#endif
+ if (base->th_notify_fd[0] < 0) {
+ if (evutil_socketpair(LOCAL_SOCKETPAIR_AF, SOCK_STREAM, 0,
+ base->th_notify_fd) == -1) {
+ event_sock_warn(-1, "%s: socketpair", __func__);
+ return (-1);
+ } else {
+ evutil_make_socket_closeonexec(base->th_notify_fd[0]);
+ evutil_make_socket_closeonexec(base->th_notify_fd[1]);
+ }
+ }
+
+ evutil_make_socket_nonblocking(base->th_notify_fd[0]);
+
+ base->th_notify_fn = notify;
+
+ /*
+ Making the second socket nonblocking is a bit subtle, given that we
+ ignore any EAGAIN returns when writing to it, and you don't usally
+ do that for a nonblocking socket. But if the kernel gives us EAGAIN,
+ then there's no need to add any more data to the buffer, since
+ the main thread is already either about to wake up and drain it,
+ or woken up and in the process of draining it.
+ */
+ if (base->th_notify_fd[1] > 0)
+ evutil_make_socket_nonblocking(base->th_notify_fd[1]);
+
+ /* prepare an event that we can use for wakeup */
+ event_assign(&base->th_notify, base, base->th_notify_fd[0],
+ EV_READ|EV_PERSIST, cb, base);
+
+ /* we need to mark this as internal event */
+ base->th_notify.ev_flags |= EVLIST_INTERNAL;
+ event_priority_set(&base->th_notify, 0);
+
+ return event_add(&base->th_notify, NULL);
+}
+
+void
+event_base_dump_events(struct event_base *base, FILE *output)
+{
+ struct event *e;
+ int i;
+ fprintf(output, "Inserted events:\n");
+ TAILQ_FOREACH(e, &base->eventqueue, ev_next) {
+ fprintf(output, " %p [fd %ld]%s%s%s%s%s\n",
+ (void*)e, (long)e->ev_fd,
+ (e->ev_events&EV_READ)?" Read":"",
+ (e->ev_events&EV_WRITE)?" Write":"",
+ (e->ev_events&EV_SIGNAL)?" Signal":"",
+ (e->ev_events&EV_TIMEOUT)?" Timeout":"",
+ (e->ev_events&EV_PERSIST)?" Persist":"");
+
+ }
+ for (i = 0; i < base->nactivequeues; ++i) {
+ if (TAILQ_EMPTY(&base->activequeues[i]))
+ continue;
+ fprintf(output, "Active events [priority %d]:\n", i);
+ TAILQ_FOREACH(e, &base->eventqueue, ev_next) {
+ fprintf(output, " %p [fd %ld]%s%s%s%s\n",
+ (void*)e, (long)e->ev_fd,
+ (e->ev_res&EV_READ)?" Read active":"",
+ (e->ev_res&EV_WRITE)?" Write active":"",
+ (e->ev_res&EV_SIGNAL)?" Signal active":"",
+ (e->ev_res&EV_TIMEOUT)?" Timeout active":"");
+ }
+ }
+}
+
+void
+event_base_add_virtual(struct event_base *base)
+{
+ EVBASE_ACQUIRE_LOCK(base, th_base_lock);
+ base->virtual_event_count++;
+ EVBASE_RELEASE_LOCK(base, th_base_lock);
+}
+
+void
+event_base_del_virtual(struct event_base *base)
+{
+ EVBASE_ACQUIRE_LOCK(base, th_base_lock);
+ EVUTIL_ASSERT(base->virtual_event_count > 0);
+ base->virtual_event_count--;
+ if (base->virtual_event_count == 0 && EVBASE_NEED_NOTIFY(base))
+ evthread_notify_base(base);
+ EVBASE_RELEASE_LOCK(base, th_base_lock);
+}
+
+#ifndef _EVENT_DISABLE_THREAD_SUPPORT
+int
+event_global_setup_locks_(const int enable_locks)
+{
+#ifndef _EVENT_DISABLE_DEBUG_MODE
+ EVTHREAD_SETUP_GLOBAL_LOCK(_event_debug_map_lock, 0);
+#endif
+ if (evsig_global_setup_locks_(enable_locks) < 0)
+ return -1;
+ if (evutil_secure_rng_global_setup_locks_(enable_locks) < 0)
+ return -1;
+ return 0;
+}
+#endif
+
+void
+event_base_assert_ok(struct event_base *base)
+{
+ int i;
+ EVBASE_ACQUIRE_LOCK(base, th_base_lock);
+ evmap_check_integrity(base);
+
+ /* Check the heap property */
+ for (i = 1; i < (int)base->timeheap.n; ++i) {
+ int parent = (i - 1) / 2;
+ struct event *ev, *p_ev;
+ ev = base->timeheap.p[i];
+ p_ev = base->timeheap.p[parent];
+ EVUTIL_ASSERT(ev->ev_flags & EV_TIMEOUT);
+ EVUTIL_ASSERT(evutil_timercmp(&p_ev->ev_timeout, &ev->ev_timeout, <=));
+ EVUTIL_ASSERT(ev->ev_timeout_pos.min_heap_idx == i);
+ }
+
+ /* Check that the common timeouts are fine */
+ for (i = 0; i < base->n_common_timeouts; ++i) {
+ struct common_timeout_list *ctl = base->common_timeout_queues[i];
+ struct event *last=NULL, *ev;
+ TAILQ_FOREACH(ev, &ctl->events, ev_timeout_pos.ev_next_with_common_timeout) {
+ if (last)
+ EVUTIL_ASSERT(evutil_timercmp(&last->ev_timeout, &ev->ev_timeout, <=));
+ EVUTIL_ASSERT(ev->ev_flags & EV_TIMEOUT);
+ EVUTIL_ASSERT(is_common_timeout(&ev->ev_timeout,base));
+ EVUTIL_ASSERT(COMMON_TIMEOUT_IDX(&ev->ev_timeout) == i);
+ last = ev;
+ }
+ }
+
+ EVBASE_RELEASE_LOCK(base, th_base_lock);
+}