/* * Copyright (c) 2009-2012 Niels Provos and Nick Mathewson * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /** @file buffer_iocp.c This module implements overlapped read and write functions for evbuffer objects on Windows. */ #include "event2/buffer.h" #include "event2/buffer_compat.h" #include "event2/util.h" #include "event2/thread.h" #include "event2/event-config.h" #include "util-internal.h" #include "evthread-internal.h" #include "evbuffer-internal.h" #include "iocp-internal.h" #include "mm-internal.h" #include #include #include #define MAX_WSABUFS 16 /** An evbuffer that can handle overlapped IO. */ struct evbuffer_overlapped { struct evbuffer buffer; /** The socket that we're doing overlapped IO on. */ evutil_socket_t fd; /** pending I/O type */ unsigned read_in_progress : 1; unsigned write_in_progress : 1; /** The first pinned chain in the buffer. */ struct evbuffer_chain *first_pinned; /** How many chains are pinned; how many of the fields in buffers * are we using. */ int n_buffers; WSABUF buffers[MAX_WSABUFS]; }; /** Given an evbuffer, return the correponding evbuffer structure, or NULL if * the evbuffer isn't overlapped. */ static inline struct evbuffer_overlapped * upcast_evbuffer(struct evbuffer *buf) { if (!buf || !buf->is_overlapped) return NULL; return EVUTIL_UPCAST(buf, struct evbuffer_overlapped, buffer); } /** Unpin all the chains noted as pinned in 'eo'. */ static void pin_release(struct evbuffer_overlapped *eo, unsigned flag) { int i; struct evbuffer_chain *next, *chain = eo->first_pinned; for (i = 0; i < eo->n_buffers; ++i) { EVUTIL_ASSERT(chain); next = chain->next; _evbuffer_chain_unpin(chain, flag); chain = next; } } void evbuffer_commit_read(struct evbuffer *evbuf, ev_ssize_t nBytes) { struct evbuffer_overlapped *buf = upcast_evbuffer(evbuf); struct evbuffer_chain **chainp; size_t remaining, len; unsigned i; EVBUFFER_LOCK(evbuf); EVUTIL_ASSERT(buf->read_in_progress && !buf->write_in_progress); EVUTIL_ASSERT(nBytes >= 0); /* XXXX Can this be false? */ evbuffer_unfreeze(evbuf, 0); chainp = evbuf->last_with_datap; if (!((*chainp)->flags & EVBUFFER_MEM_PINNED_R)) chainp = &(*chainp)->next; remaining = nBytes; for (i = 0; remaining > 0 && i < (unsigned)buf->n_buffers; ++i) { EVUTIL_ASSERT(*chainp); len = buf->buffers[i].len; if (remaining < len) len = remaining; (*chainp)->off += len; evbuf->last_with_datap = chainp; remaining -= len; chainp = &(*chainp)->next; } pin_release(buf, EVBUFFER_MEM_PINNED_R); buf->read_in_progress = 0; evbuf->total_len += nBytes; evbuf->n_add_for_cb += nBytes; evbuffer_invoke_callbacks(evbuf); _evbuffer_decref_and_unlock(evbuf); } void evbuffer_commit_write(struct evbuffer *evbuf, ev_ssize_t nBytes) { struct evbuffer_overlapped *buf = upcast_evbuffer(evbuf); EVBUFFER_LOCK(evbuf); EVUTIL_ASSERT(buf->write_in_progress && !buf->read_in_progress); evbuffer_unfreeze(evbuf, 1); evbuffer_drain(evbuf, nBytes); pin_release(buf,EVBUFFER_MEM_PINNED_W); buf->write_in_progress = 0; _evbuffer_decref_and_unlock(evbuf); } struct evbuffer * evbuffer_overlapped_new(evutil_socket_t fd) { struct evbuffer_overlapped *evo; evo = mm_calloc(1, sizeof(struct evbuffer_overlapped)); if (!evo) return NULL; TAILQ_INIT(&evo->buffer.callbacks); evo->buffer.refcnt = 1; evo->buffer.last_with_datap = &evo->buffer.first; evo->buffer.is_overlapped = 1; evo->fd = fd; return &evo->buffer; } int evbuffer_launch_write(struct evbuffer *buf, ev_ssize_t at_most, struct event_overlapped *ol) { struct evbuffer_overlapped *buf_o = upcast_evbuffer(buf); int r = -1; int i; struct evbuffer_chain *chain; DWORD bytesSent; if (!buf) { /* No buffer, or it isn't overlapped */ return -1; } EVBUFFER_LOCK(buf); EVUTIL_ASSERT(!buf_o->read_in_progress); if (buf->freeze_start || buf_o->write_in_progress) goto done; if (!buf->total_len) { /* Nothing to write */ r = 0; goto done; } else if (at_most < 0 || (size_t)at_most > buf->total_len) { at_most = buf->total_len; } evbuffer_freeze(buf, 1); buf_o->first_pinned = NULL; buf_o->n_buffers = 0; memset(buf_o->buffers, 0, sizeof(buf_o->buffers)); chain = buf_o->first_pinned = buf->first; for (i=0; i < MAX_WSABUFS && chain; ++i, chain=chain->next) { WSABUF *b = &buf_o->buffers[i]; b->buf = (char*)( chain->buffer + chain->misalign ); _evbuffer_chain_pin(chain, EVBUFFER_MEM_PINNED_W); if ((size_t)at_most > chain->off) { /* XXXX Cast is safe for now, since win32 has no mmaped chains. But later, we need to have this add more WSAbufs if chain->off is greater than ULONG_MAX */ b->len = (unsigned long)chain->off; at_most -= chain->off; } else { b->len = (unsigned long)at_most; ++i; break; } } buf_o->n_buffers = i; _evbuffer_incref(buf); if (WSASend(buf_o->fd, buf_o->buffers, i, &bytesSent, 0, &ol->overlapped, NULL)) { int error = WSAGetLastError(); if (error != WSA_IO_PENDING) { /* An actual error. */ pin_release(buf_o, EVBUFFER_MEM_PINNED_W); evbuffer_unfreeze(buf, 1); evbuffer_free(buf); /* decref */ goto done; } } buf_o->write_in_progress = 1; r = 0; done: EVBUFFER_UNLOCK(buf); return r; } int evbuffer_launch_read(struct evbuffer *buf, size_t at_most, struct event_overlapped *ol) { struct evbuffer_overlapped *buf_o = upcast_evbuffer(buf); int r = -1, i; int nvecs; int npin=0; struct evbuffer_chain *chain=NULL, **chainp; DWORD bytesRead; DWORD flags = 0; struct evbuffer_iovec vecs[MAX_WSABUFS]; if (!buf_o) return -1; EVBUFFER_LOCK(buf); EVUTIL_ASSERT(!buf_o->write_in_progress); if (buf->freeze_end || buf_o->read_in_progress) goto done; buf_o->first_pinned = NULL; buf_o->n_buffers = 0; memset(buf_o->buffers, 0, sizeof(buf_o->buffers)); if (_evbuffer_expand_fast(buf, at_most, MAX_WSABUFS) == -1) goto done; evbuffer_freeze(buf, 0); nvecs = _evbuffer_read_setup_vecs(buf, at_most, vecs, MAX_WSABUFS, &chainp, 1); for (i=0;ibuffers[i], &vecs[i]); } buf_o->n_buffers = nvecs; buf_o->first_pinned = chain = *chainp; npin=0; for ( ; chain; chain = chain->next) { _evbuffer_chain_pin(chain, EVBUFFER_MEM_PINNED_R); ++npin; } EVUTIL_ASSERT(npin == nvecs); _evbuffer_incref(buf); if (WSARecv(buf_o->fd, buf_o->buffers, nvecs, &bytesRead, &flags, &ol->overlapped, NULL)) { int error = WSAGetLastError(); if (error != WSA_IO_PENDING) { /* An actual error. */ pin_release(buf_o, EVBUFFER_MEM_PINNED_R); evbuffer_unfreeze(buf, 0); evbuffer_free(buf); /* decref */ goto done; } } buf_o->read_in_progress = 1; r = 0; done: EVBUFFER_UNLOCK(buf); return r; } evutil_socket_t _evbuffer_overlapped_get_fd(struct evbuffer *buf) { struct evbuffer_overlapped *buf_o = upcast_evbuffer(buf); return buf_o ? buf_o->fd : -1; } void _evbuffer_overlapped_set_fd(struct evbuffer *buf, evutil_socket_t fd) { struct evbuffer_overlapped *buf_o = upcast_evbuffer(buf); EVBUFFER_LOCK(buf); /* XXX is this right?, should it cancel current I/O operations? */ if (buf_o) buf_o->fd = fd; EVBUFFER_UNLOCK(buf); }