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-rw-r--r--libevent-2.0.20-stable/bufferevent_sock.c693
1 files changed, 693 insertions, 0 deletions
diff --git a/libevent-2.0.20-stable/bufferevent_sock.c b/libevent-2.0.20-stable/bufferevent_sock.c
new file mode 100644
index 0000000..9050eda
--- /dev/null
+++ b/libevent-2.0.20-stable/bufferevent_sock.c
@@ -0,0 +1,693 @@
+/*
+ * Copyright (c) 2007-2012 Niels Provos and Nick Mathewson
+ * Copyright (c) 2002-2006 Niels Provos <provos@citi.umich.edu>
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * 3. The name of the author may not be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
+ * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
+ * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
+ * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
+ * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
+ * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
+ * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include <sys/types.h>
+
+#include "event2/event-config.h"
+
+#ifdef _EVENT_HAVE_SYS_TIME_H
+#include <sys/time.h>
+#endif
+
+#include <errno.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#ifdef _EVENT_HAVE_STDARG_H
+#include <stdarg.h>
+#endif
+#ifdef _EVENT_HAVE_UNISTD_H
+#include <unistd.h>
+#endif
+
+#ifdef WIN32
+#include <winsock2.h>
+#include <ws2tcpip.h>
+#endif
+
+#ifdef _EVENT_HAVE_SYS_SOCKET_H
+#include <sys/socket.h>
+#endif
+#ifdef _EVENT_HAVE_NETINET_IN_H
+#include <netinet/in.h>
+#endif
+#ifdef _EVENT_HAVE_NETINET_IN6_H
+#include <netinet/in6.h>
+#endif
+
+#include "event2/util.h"
+#include "event2/bufferevent.h"
+#include "event2/buffer.h"
+#include "event2/bufferevent_struct.h"
+#include "event2/bufferevent_compat.h"
+#include "event2/event.h"
+#include "log-internal.h"
+#include "mm-internal.h"
+#include "bufferevent-internal.h"
+#include "util-internal.h"
+#ifdef WIN32
+#include "iocp-internal.h"
+#endif
+
+/* prototypes */
+static int be_socket_enable(struct bufferevent *, short);
+static int be_socket_disable(struct bufferevent *, short);
+static void be_socket_destruct(struct bufferevent *);
+static int be_socket_adj_timeouts(struct bufferevent *);
+static int be_socket_flush(struct bufferevent *, short, enum bufferevent_flush_mode);
+static int be_socket_ctrl(struct bufferevent *, enum bufferevent_ctrl_op, union bufferevent_ctrl_data *);
+
+static void be_socket_setfd(struct bufferevent *, evutil_socket_t);
+
+const struct bufferevent_ops bufferevent_ops_socket = {
+ "socket",
+ evutil_offsetof(struct bufferevent_private, bev),
+ be_socket_enable,
+ be_socket_disable,
+ be_socket_destruct,
+ be_socket_adj_timeouts,
+ be_socket_flush,
+ be_socket_ctrl,
+};
+
+#define be_socket_add(ev, t) \
+ _bufferevent_add_event((ev), (t))
+
+static void
+bufferevent_socket_outbuf_cb(struct evbuffer *buf,
+ const struct evbuffer_cb_info *cbinfo,
+ void *arg)
+{
+ struct bufferevent *bufev = arg;
+ struct bufferevent_private *bufev_p =
+ EVUTIL_UPCAST(bufev, struct bufferevent_private, bev);
+
+ if (cbinfo->n_added &&
+ (bufev->enabled & EV_WRITE) &&
+ !event_pending(&bufev->ev_write, EV_WRITE, NULL) &&
+ !bufev_p->write_suspended) {
+ /* Somebody added data to the buffer, and we would like to
+ * write, and we were not writing. So, start writing. */
+ if (be_socket_add(&bufev->ev_write, &bufev->timeout_write) == -1) {
+ /* Should we log this? */
+ }
+ }
+}
+
+static void
+bufferevent_readcb(evutil_socket_t fd, short event, void *arg)
+{
+ struct bufferevent *bufev = arg;
+ struct bufferevent_private *bufev_p =
+ EVUTIL_UPCAST(bufev, struct bufferevent_private, bev);
+ struct evbuffer *input;
+ int res = 0;
+ short what = BEV_EVENT_READING;
+ ev_ssize_t howmuch = -1, readmax=-1;
+
+ _bufferevent_incref_and_lock(bufev);
+
+ if (event == EV_TIMEOUT) {
+ what |= BEV_EVENT_TIMEOUT;
+ goto error;
+ }
+
+ input = bufev->input;
+
+ /*
+ * If we have a high watermark configured then we don't want to
+ * read more data than would make us reach the watermark.
+ */
+ if (bufev->wm_read.high != 0) {
+ howmuch = bufev->wm_read.high - evbuffer_get_length(input);
+ /* we somehow lowered the watermark, stop reading */
+ if (howmuch <= 0) {
+ bufferevent_wm_suspend_read(bufev);
+ goto done;
+ }
+ }
+ readmax = _bufferevent_get_read_max(bufev_p);
+ if (howmuch < 0 || howmuch > readmax) /* The use of -1 for "unlimited"
+ * uglifies this code. XXXX */
+ howmuch = readmax;
+ if (bufev_p->read_suspended)
+ goto done;
+
+ evbuffer_unfreeze(input, 0);
+ res = evbuffer_read(input, fd, (int)howmuch); /* XXXX evbuffer_read would do better to take and return ev_ssize_t */
+ evbuffer_freeze(input, 0);
+
+ if (res == -1) {
+ int err = evutil_socket_geterror(fd);
+ if (EVUTIL_ERR_RW_RETRIABLE(err))
+ goto reschedule;
+ /* error case */
+ what |= BEV_EVENT_ERROR;
+ } else if (res == 0) {
+ /* eof case */
+ what |= BEV_EVENT_EOF;
+ }
+
+ if (res <= 0)
+ goto error;
+
+ _bufferevent_decrement_read_buckets(bufev_p, res);
+
+ /* Invoke the user callback - must always be called last */
+ if (evbuffer_get_length(input) >= bufev->wm_read.low)
+ _bufferevent_run_readcb(bufev);
+
+ goto done;
+
+ reschedule:
+ goto done;
+
+ error:
+ bufferevent_disable(bufev, EV_READ);
+ _bufferevent_run_eventcb(bufev, what);
+
+ done:
+ _bufferevent_decref_and_unlock(bufev);
+}
+
+static void
+bufferevent_writecb(evutil_socket_t fd, short event, void *arg)
+{
+ struct bufferevent *bufev = arg;
+ struct bufferevent_private *bufev_p =
+ EVUTIL_UPCAST(bufev, struct bufferevent_private, bev);
+ int res = 0;
+ short what = BEV_EVENT_WRITING;
+ int connected = 0;
+ ev_ssize_t atmost = -1;
+
+ _bufferevent_incref_and_lock(bufev);
+
+ if (event == EV_TIMEOUT) {
+ what |= BEV_EVENT_TIMEOUT;
+ goto error;
+ }
+ if (bufev_p->connecting) {
+ int c = evutil_socket_finished_connecting(fd);
+ /* we need to fake the error if the connection was refused
+ * immediately - usually connection to localhost on BSD */
+ if (bufev_p->connection_refused) {
+ bufev_p->connection_refused = 0;
+ c = -1;
+ }
+
+ if (c == 0)
+ goto done;
+
+ bufev_p->connecting = 0;
+ if (c < 0) {
+ event_del(&bufev->ev_write);
+ event_del(&bufev->ev_read);
+ _bufferevent_run_eventcb(bufev, BEV_EVENT_ERROR);
+ goto done;
+ } else {
+ connected = 1;
+#ifdef WIN32
+ if (BEV_IS_ASYNC(bufev)) {
+ event_del(&bufev->ev_write);
+ bufferevent_async_set_connected(bufev);
+ _bufferevent_run_eventcb(bufev,
+ BEV_EVENT_CONNECTED);
+ goto done;
+ }
+#endif
+ _bufferevent_run_eventcb(bufev,
+ BEV_EVENT_CONNECTED);
+ if (!(bufev->enabled & EV_WRITE) ||
+ bufev_p->write_suspended) {
+ event_del(&bufev->ev_write);
+ goto done;
+ }
+ }
+ }
+
+ atmost = _bufferevent_get_write_max(bufev_p);
+
+ if (bufev_p->write_suspended)
+ goto done;
+
+ if (evbuffer_get_length(bufev->output)) {
+ evbuffer_unfreeze(bufev->output, 1);
+ res = evbuffer_write_atmost(bufev->output, fd, atmost);
+ evbuffer_freeze(bufev->output, 1);
+ if (res == -1) {
+ int err = evutil_socket_geterror(fd);
+ if (EVUTIL_ERR_RW_RETRIABLE(err))
+ goto reschedule;
+ what |= BEV_EVENT_ERROR;
+ } else if (res == 0) {
+ /* eof case
+ XXXX Actually, a 0 on write doesn't indicate
+ an EOF. An ECONNRESET might be more typical.
+ */
+ what |= BEV_EVENT_EOF;
+ }
+ if (res <= 0)
+ goto error;
+
+ _bufferevent_decrement_write_buckets(bufev_p, res);
+ }
+
+ if (evbuffer_get_length(bufev->output) == 0) {
+ event_del(&bufev->ev_write);
+ }
+
+ /*
+ * Invoke the user callback if our buffer is drained or below the
+ * low watermark.
+ */
+ if ((res || !connected) &&
+ evbuffer_get_length(bufev->output) <= bufev->wm_write.low) {
+ _bufferevent_run_writecb(bufev);
+ }
+
+ goto done;
+
+ reschedule:
+ if (evbuffer_get_length(bufev->output) == 0) {
+ event_del(&bufev->ev_write);
+ }
+ goto done;
+
+ error:
+ bufferevent_disable(bufev, EV_WRITE);
+ _bufferevent_run_eventcb(bufev, what);
+
+ done:
+ _bufferevent_decref_and_unlock(bufev);
+}
+
+struct bufferevent *
+bufferevent_socket_new(struct event_base *base, evutil_socket_t fd,
+ int options)
+{
+ struct bufferevent_private *bufev_p;
+ struct bufferevent *bufev;
+
+#ifdef WIN32
+ if (base && event_base_get_iocp(base))
+ return bufferevent_async_new(base, fd, options);
+#endif
+
+ if ((bufev_p = mm_calloc(1, sizeof(struct bufferevent_private)))== NULL)
+ return NULL;
+
+ if (bufferevent_init_common(bufev_p, base, &bufferevent_ops_socket,
+ options) < 0) {
+ mm_free(bufev_p);
+ return NULL;
+ }
+ bufev = &bufev_p->bev;
+ evbuffer_set_flags(bufev->output, EVBUFFER_FLAG_DRAINS_TO_FD);
+
+ event_assign(&bufev->ev_read, bufev->ev_base, fd,
+ EV_READ|EV_PERSIST, bufferevent_readcb, bufev);
+ event_assign(&bufev->ev_write, bufev->ev_base, fd,
+ EV_WRITE|EV_PERSIST, bufferevent_writecb, bufev);
+
+ evbuffer_add_cb(bufev->output, bufferevent_socket_outbuf_cb, bufev);
+
+ evbuffer_freeze(bufev->input, 0);
+ evbuffer_freeze(bufev->output, 1);
+
+ return bufev;
+}
+
+int
+bufferevent_socket_connect(struct bufferevent *bev,
+ struct sockaddr *sa, int socklen)
+{
+ struct bufferevent_private *bufev_p =
+ EVUTIL_UPCAST(bev, struct bufferevent_private, bev);
+
+ evutil_socket_t fd;
+ int r = 0;
+ int result=-1;
+ int ownfd = 0;
+
+ _bufferevent_incref_and_lock(bev);
+
+ if (!bufev_p)
+ goto done;
+
+ fd = bufferevent_getfd(bev);
+ if (fd < 0) {
+ if (!sa)
+ goto done;
+ fd = socket(sa->sa_family, SOCK_STREAM, 0);
+ if (fd < 0)
+ goto done;
+ if (evutil_make_socket_nonblocking(fd)<0)
+ goto done;
+ ownfd = 1;
+ }
+ if (sa) {
+#ifdef WIN32
+ if (bufferevent_async_can_connect(bev)) {
+ bufferevent_setfd(bev, fd);
+ r = bufferevent_async_connect(bev, fd, sa, socklen);
+ if (r < 0)
+ goto freesock;
+ bufev_p->connecting = 1;
+ result = 0;
+ goto done;
+ } else
+#endif
+ r = evutil_socket_connect(&fd, sa, socklen);
+ if (r < 0)
+ goto freesock;
+ }
+#ifdef WIN32
+ /* ConnectEx() isn't always around, even when IOCP is enabled.
+ * Here, we borrow the socket object's write handler to fall back
+ * on a non-blocking connect() when ConnectEx() is unavailable. */
+ if (BEV_IS_ASYNC(bev)) {
+ event_assign(&bev->ev_write, bev->ev_base, fd,
+ EV_WRITE|EV_PERSIST, bufferevent_writecb, bev);
+ }
+#endif
+ bufferevent_setfd(bev, fd);
+ if (r == 0) {
+ if (! be_socket_enable(bev, EV_WRITE)) {
+ bufev_p->connecting = 1;
+ result = 0;
+ goto done;
+ }
+ } else if (r == 1) {
+ /* The connect succeeded already. How very BSD of it. */
+ result = 0;
+ bufev_p->connecting = 1;
+ event_active(&bev->ev_write, EV_WRITE, 1);
+ } else {
+ /* The connect failed already. How very BSD of it. */
+ bufev_p->connection_refused = 1;
+ bufev_p->connecting = 1;
+ result = 0;
+ event_active(&bev->ev_write, EV_WRITE, 1);
+ }
+
+ goto done;
+
+freesock:
+ _bufferevent_run_eventcb(bev, BEV_EVENT_ERROR);
+ if (ownfd)
+ evutil_closesocket(fd);
+ /* do something about the error? */
+done:
+ _bufferevent_decref_and_unlock(bev);
+ return result;
+}
+
+static void
+bufferevent_connect_getaddrinfo_cb(int result, struct evutil_addrinfo *ai,
+ void *arg)
+{
+ struct bufferevent *bev = arg;
+ struct bufferevent_private *bev_p =
+ EVUTIL_UPCAST(bev, struct bufferevent_private, bev);
+ int r;
+ BEV_LOCK(bev);
+
+ bufferevent_unsuspend_write(bev, BEV_SUSPEND_LOOKUP);
+ bufferevent_unsuspend_read(bev, BEV_SUSPEND_LOOKUP);
+
+ if (result != 0) {
+ bev_p->dns_error = result;
+ _bufferevent_run_eventcb(bev, BEV_EVENT_ERROR);
+ _bufferevent_decref_and_unlock(bev);
+ if (ai)
+ evutil_freeaddrinfo(ai);
+ return;
+ }
+
+ /* XXX use the other addrinfos? */
+ /* XXX use this return value */
+ r = bufferevent_socket_connect(bev, ai->ai_addr, (int)ai->ai_addrlen);
+ (void)r;
+ _bufferevent_decref_and_unlock(bev);
+ evutil_freeaddrinfo(ai);
+}
+
+int
+bufferevent_socket_connect_hostname(struct bufferevent *bev,
+ struct evdns_base *evdns_base, int family, const char *hostname, int port)
+{
+ char portbuf[10];
+ struct evutil_addrinfo hint;
+ int err;
+ struct bufferevent_private *bev_p =
+ EVUTIL_UPCAST(bev, struct bufferevent_private, bev);
+
+ if (family != AF_INET && family != AF_INET6 && family != AF_UNSPEC)
+ return -1;
+ if (port < 1 || port > 65535)
+ return -1;
+
+ BEV_LOCK(bev);
+ bev_p->dns_error = 0;
+ BEV_UNLOCK(bev);
+
+ evutil_snprintf(portbuf, sizeof(portbuf), "%d", port);
+
+ memset(&hint, 0, sizeof(hint));
+ hint.ai_family = family;
+ hint.ai_protocol = IPPROTO_TCP;
+ hint.ai_socktype = SOCK_STREAM;
+
+ bufferevent_suspend_write(bev, BEV_SUSPEND_LOOKUP);
+ bufferevent_suspend_read(bev, BEV_SUSPEND_LOOKUP);
+
+ bufferevent_incref(bev);
+ err = evutil_getaddrinfo_async(evdns_base, hostname, portbuf,
+ &hint, bufferevent_connect_getaddrinfo_cb, bev);
+
+ if (err == 0) {
+ return 0;
+ } else {
+ bufferevent_unsuspend_write(bev, BEV_SUSPEND_LOOKUP);
+ bufferevent_unsuspend_read(bev, BEV_SUSPEND_LOOKUP);
+ return -1;
+ }
+}
+
+int
+bufferevent_socket_get_dns_error(struct bufferevent *bev)
+{
+ int rv;
+ struct bufferevent_private *bev_p =
+ EVUTIL_UPCAST(bev, struct bufferevent_private, bev);
+
+ BEV_LOCK(bev);
+ rv = bev_p->dns_error;
+ BEV_LOCK(bev);
+
+ return rv;
+}
+
+/*
+ * Create a new buffered event object.
+ *
+ * The read callback is invoked whenever we read new data.
+ * The write callback is invoked whenever the output buffer is drained.
+ * The error callback is invoked on a write/read error or on EOF.
+ *
+ * Both read and write callbacks maybe NULL. The error callback is not
+ * allowed to be NULL and have to be provided always.
+ */
+
+struct bufferevent *
+bufferevent_new(evutil_socket_t fd,
+ bufferevent_data_cb readcb, bufferevent_data_cb writecb,
+ bufferevent_event_cb eventcb, void *cbarg)
+{
+ struct bufferevent *bufev;
+
+ if (!(bufev = bufferevent_socket_new(NULL, fd, 0)))
+ return NULL;
+
+ bufferevent_setcb(bufev, readcb, writecb, eventcb, cbarg);
+
+ return bufev;
+}
+
+
+static int
+be_socket_enable(struct bufferevent *bufev, short event)
+{
+ if (event & EV_READ) {
+ if (be_socket_add(&bufev->ev_read,&bufev->timeout_read) == -1)
+ return -1;
+ }
+ if (event & EV_WRITE) {
+ if (be_socket_add(&bufev->ev_write,&bufev->timeout_write) == -1)
+ return -1;
+ }
+ return 0;
+}
+
+static int
+be_socket_disable(struct bufferevent *bufev, short event)
+{
+ struct bufferevent_private *bufev_p =
+ EVUTIL_UPCAST(bufev, struct bufferevent_private, bev);
+ if (event & EV_READ) {
+ if (event_del(&bufev->ev_read) == -1)
+ return -1;
+ }
+ /* Don't actually disable the write if we are trying to connect. */
+ if ((event & EV_WRITE) && ! bufev_p->connecting) {
+ if (event_del(&bufev->ev_write) == -1)
+ return -1;
+ }
+ return 0;
+}
+
+static void
+be_socket_destruct(struct bufferevent *bufev)
+{
+ struct bufferevent_private *bufev_p =
+ EVUTIL_UPCAST(bufev, struct bufferevent_private, bev);
+ evutil_socket_t fd;
+ EVUTIL_ASSERT(bufev->be_ops == &bufferevent_ops_socket);
+
+ fd = event_get_fd(&bufev->ev_read);
+
+ event_del(&bufev->ev_read);
+ event_del(&bufev->ev_write);
+
+ if ((bufev_p->options & BEV_OPT_CLOSE_ON_FREE) && fd >= 0)
+ EVUTIL_CLOSESOCKET(fd);
+}
+
+static int
+be_socket_adj_timeouts(struct bufferevent *bufev)
+{
+ int r = 0;
+ if (event_pending(&bufev->ev_read, EV_READ, NULL))
+ if (be_socket_add(&bufev->ev_read, &bufev->timeout_read) < 0)
+ r = -1;
+ if (event_pending(&bufev->ev_write, EV_WRITE, NULL)) {
+ if (be_socket_add(&bufev->ev_write, &bufev->timeout_write) < 0)
+ r = -1;
+ }
+ return r;
+}
+
+static int
+be_socket_flush(struct bufferevent *bev, short iotype,
+ enum bufferevent_flush_mode mode)
+{
+ return 0;
+}
+
+
+static void
+be_socket_setfd(struct bufferevent *bufev, evutil_socket_t fd)
+{
+ BEV_LOCK(bufev);
+ EVUTIL_ASSERT(bufev->be_ops == &bufferevent_ops_socket);
+
+ event_del(&bufev->ev_read);
+ event_del(&bufev->ev_write);
+
+ event_assign(&bufev->ev_read, bufev->ev_base, fd,
+ EV_READ|EV_PERSIST, bufferevent_readcb, bufev);
+ event_assign(&bufev->ev_write, bufev->ev_base, fd,
+ EV_WRITE|EV_PERSIST, bufferevent_writecb, bufev);
+
+ if (fd >= 0)
+ bufferevent_enable(bufev, bufev->enabled);
+
+ BEV_UNLOCK(bufev);
+}
+
+/* XXXX Should non-socket bufferevents support this? */
+int
+bufferevent_priority_set(struct bufferevent *bufev, int priority)
+{
+ int r = -1;
+
+ BEV_LOCK(bufev);
+ if (bufev->be_ops != &bufferevent_ops_socket)
+ goto done;
+
+ if (event_priority_set(&bufev->ev_read, priority) == -1)
+ goto done;
+ if (event_priority_set(&bufev->ev_write, priority) == -1)
+ goto done;
+
+ r = 0;
+done:
+ BEV_UNLOCK(bufev);
+ return r;
+}
+
+/* XXXX Should non-socket bufferevents support this? */
+int
+bufferevent_base_set(struct event_base *base, struct bufferevent *bufev)
+{
+ int res = -1;
+
+ BEV_LOCK(bufev);
+ if (bufev->be_ops != &bufferevent_ops_socket)
+ goto done;
+
+ bufev->ev_base = base;
+
+ res = event_base_set(base, &bufev->ev_read);
+ if (res == -1)
+ goto done;
+
+ res = event_base_set(base, &bufev->ev_write);
+done:
+ BEV_UNLOCK(bufev);
+ return res;
+}
+
+static int
+be_socket_ctrl(struct bufferevent *bev, enum bufferevent_ctrl_op op,
+ union bufferevent_ctrl_data *data)
+{
+ switch (op) {
+ case BEV_CTRL_SET_FD:
+ be_socket_setfd(bev, data->fd);
+ return 0;
+ case BEV_CTRL_GET_FD:
+ data->fd = event_get_fd(&bev->ev_read);
+ return 0;
+ case BEV_CTRL_GET_UNDERLYING:
+ case BEV_CTRL_CANCEL_ALL:
+ default:
+ return -1;
+ }
+}